What makes the MD interesting is the mystery and how the historical events have an effect on what happens in the future, what's the point of this link between past and future if it won't lead nowhere?? A plot this big simply doesn't work with self-contained stories, you can only use that for so long (and Ubisoft has been doing a POOR job with this) before it becomes a drag (as it has been the case for some time now), at some point things will have to move forward or get bigger if ANY form of MD interaction is involved.Originally Posted by Sicarius_04 Go to original post
My suggestion above excludes this because the only link between past and present will be its premise, the Helix (we would be aware we are someone in the animus reliving someone else's memories and that's it) all they need to do to make it work is don't add content into the historical segments that'll require some sort of action in the future (like omens, prophecies or use the "we have to find the location of this POE" excuse), removing the necessity for any form of MD interaction and leaving the animus. All we would be doing is relive someone's ancestor life who happens to be an Assassin/Templar. This doesn't exclude POEs or TWCB lore, the ancestor can still interact with this kind of thing, the only difference is that none of this content would be of importance, other than an educational one, for future generations.
My reference to self contained stories is more hypothetical at this point. It looks like Juno is going to be finished off in the comics, which is a shame, but it is what it is. It seems clear to me that Origins, with the introduction of a new character and everything that's hinted at in the tombs, is setting up a new story arc that will go somewhere.
...will go somewhere... until they feel the MD is getting in the way (AGAIN) and decide to solve loose ends in transmedia. What's the point in that?Originally Posted by Sicarius_04 Go to original post
Juno is being dealt with in transmedia because they tried, and failed, to tell her story with a bunch of one-offs without a proper introduction and a new character. They completely dropped the ball. Now all of that is history and we're back to a much more traditional framework that fans were asking for. I'm sure they know that fans are unhappy with transmedia being the source of what should have been the main story of the games, which really just ended up that way as a solution to a bad situation. I think it's safe to say that they'll try to avoid a disaster like Juno's story from happening again. They know what we want and don't want at this point, and their actions show that they're moving in the right direction. They just need to stick with it, which shouldn't be too hard now that we've all clearly seen that the experimentation from Black Flag through Syndicate ultimately failed.
I, for one, am optimistic, though I understand why you may not be.
Actually, the breakup makes way more sense in context if you’ve read the prequel novel, Desert Oath. Basically, in the novel, Aya and Bayek started to drift apart and she even left him for a while only to find out she was pregnant with Khemu. After they reunited, they got married to raise their son, but basically Khemu was suppose to be the only thing keeping them together from what I understand.Originally Posted by LoyalACFan Go to original post
That said, I completely understand why that would confuse anybody if they hadn’t read it. They should have explained that in the game.
Wow, thanks for the info. I had no idea about any of that. Dammit, you'd think they'd eventually learn that very few players access the transmedia... First it was Haytham's abrupt change in character in AC3, and now it's a major plot point of Origins.Originally Posted by Nerdman3000 Go to original post
Still though, there's absolutely no indication in the game that Bayek and Aya were growing apart. Hell, they couldn't keep their hands off each other; every time Aya met Bayek, she practically tore his pants off right then and there.
Oh no for me it was obvious from the day 1 that she was getting more and more distant and the only thing in her mind was revenge. It's not what she says & does, but her behaviour was always prioritizing other things which is what we doOriginally Posted by LoyalACFan Go to original postI believe she loved Bayek but intellectually she needed more... You could see when Bayek had his first "creed" speech, she was already plotting the future well ahead, knew the importance of the precursor elements & understood that the relationship will only stand in her way. She played the high politics game while Bayek was busy killing the crocs.