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  1. #1

    R6 Siege operator Ideas

    Me and my friends like to talk about what kind of operators should be in this game like for example a defensive operator that can cut the grappling ropes and let the attacking team fall to their death, or an offensive character that has an MGL with tear gas. So I was wondering (and hoping that Ubisoft will see) what are some of your operator ideas? You don't need to go into a full bio if you don't want to but give the gadget, a possible weapon, and their faction/country/organization. Please be realistic.
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  2. #2
    Sammyfun's Avatar Member
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    Attacking: "Vision"- This operator would be a 2 speed 2 armor operator with the unique gadget 'Cross-com.' Essentially this operator can activate a visor similar to Jackal's that can scan for enemies like a drone or a camera. The twist is that the enemy location is provided in real time, once this operator spots you your location is revealed (like a Caveira interrogation) for as long as "Vision" has eyesight of you. Another twist is that "Vision" can only spot enemies for teammates, spotted enemies do not appear on this operator's screen. “Vision” himself wouldn't be able to see the marked enemy (he'd only be notified that someone was successfully scanned). Also "Vision" needs to have constant line of sight for the ability to work. Since "You have been spotted" appears every time an operator's location is revealed it would clue in the enemy that there may be someone in the room with them

    "Chaff"- This operator has the special ability to disable all remotely controlled devices within a medium sized distance around him. When the ability is activated a emp-like pulse radiates from around him and temporarily disables C4, cameras, drones, bandit shock wires, and Jager ADS devices. The effect is only temporary as I mentioned and would only last 7 seconds. This operator can only activate the ability 4 times. This operator would serve as an alternative to Thatcher, this would make it so that attackers are not forced to pick Thatcher every round. The key difference from Thatcher is that “Chaff” must get close to effectively use his gadget. Think of it like Hibana vs Thermite. Hibana can breach from a distance and Thermite can not.

    “Hacker”- The attacking Caveira. “Hacker” is a 3 speed, one armor operator that can down an enemy defender and perform a ‘hack.’ This hack would grant the attacking team temporary immunity to certain enemy gadgets. These gadget are claymores, Jager ADS, Kapkan traps, Pulse heartbeat sensor, and Lesion mines. Essentially, a successful hack of a downed teammate would cause all attackers to be treated as if they are part of the defending team thereby ‘tricking’ gadgets to view those operators as friendlies. This effect would only last 15 seconds. This operator is a counter to roamers and could provide a much needed opportunity to rush the objective.

    Defending: "Noise"- This operator has the ability to set up mics that work similar to Valkyrie except that instead of giving a video feed it generates a 'sound signature' that displays nearby sources of sound. The sound signatures would vary in size depending on how loud the noise is. Explosions would show up as huge transparent circles on the map, gunshots would be big circles, walking/sprinting medium sized circles, and bullet impacts would be small circles. This operator can also trigger these mics explode, behaving like a smoke grenade. “Noise” can view sound signatures by bringing up a scanner similar to IQ. The detection radius of these mics would be fairly large but would be blocked by any walls/barricades.
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  3. #3
    AltairRules's Avatar Member
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    I dont have that much imagination but Ive thought itd be neat if there was a defender with a fireable barricade and an attacker with like a sticky trap. The defender could fire it up at hatches and the attacker would have something kind of like hibana but it shoots a sticky foam that would greatly slow down defenders who got into it kinda like a barb wire for attackers
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  4. #4
    I always thought it'd be sick if they had one of the operators be one of the suicide bombers from terrorist hunt, make them breathe loud equipped with a really weak machine gun, level 3 armor, self igniting the attacking operators.
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  5. #5

    Defensive Hero; Crimson

    I wont go into full detail, but how anout a defensive operator that has a few mini drones (that can be set in one place) that set off an alarm and highlights enemies for a few seconds?

    Like you set this drone up in a room and it lights up and sounds an alarm and flashes lights? (giving the attackers a chance to destroy it).
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  6. #6
    A healer attacker...
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  7. #7

    My operator idea

    Me and my online friends have spent some time discussing new operator ideas and we think we have come up with a fair and balanced idea for an update in the (hopefully) near future.

    For the attacker we have decided upon someone named Silk. Silk is a three speed one armour operator with stun grenades or smoke grenades as gadgets. Silks special ability is to put down a case (like rooks armour) that is full of 6 sets of silk climbing gear. The silk climbing gear exchanges your normal rappelling gear for a better alternative. Silk climbing gear is silent, faster, and invisible to defenders. Silks operator photo is a black spider on a pale-yellow background.

    For the defender we have thought of a hunter. We havent decided upon a name, so I will be referring to him as hunter, for now. Hunter is a two speed two armour operator, with barbed wire or a nitro cell as his gadgets. His special ability is two sleep darts which travel relatively slow, but stun enemies for a few seconds if it hits, rendering the enemy useless for that time. Hunter shoots the sleep darts out of a hunting rifle, and the reload time is slow. Hunters operator photo is a needle with 3/4 of it full with some bubbly liquid with a pale-yellow background.

    For neither of these operators did we think about firearms. Completely up to Ubisoft if this idea does get processed.

    We thought Australia would be a fitting place for these operators, and no, we are not from Australia, we just saw it fitting. We are actually from Canada
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  8. #8

    Character Idea

    Mine would be a attacker named Flame his ability is he would have a flamethrower and he could burn down anything. But that probably wouldn't get added.
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  9. #9

    My Operator Idea

    I've been thinking. I named this operator "Lizard". This operator wears a special suit that makes him able to climb walls that are not rappelable. He can also climb rappelable walls with this method so the defenders won't know about his presence because they can't see his zipline. I know this might be too futuristic and weird, but that's my idea. I hope you guys like it. Thx.
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  10. #10

    Operator idea

    What about an operator with a bow and secondary, the bow being an instant down, but having a long draw time and difficult to aim

    Or possibly a defender that has a twitch-type drone? Or possibly a suicide bomber drone (a drone that explodes when triggered)
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