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Senior Member
High ping compensation is way too high in PVP
I normally play the game on 100mbit LAN over 5GHz wifi, perfect signal strength. Quite often when playing PVP, the other player obviously has a bad connection. Thats normal, its a mobile game after all.
However, in almost every single "conflict" between what is happening in the game between what I see and what the other player sees, the server (?) overcompensates and hands the benefit to the player with the poor connection.
I end up hitting their guys once, twice, thrice, even killing them, only to have it resolve into that one or several of my guys die while the other guy ends up with little or no damage at all. You can often see the other guy getting hit, life meter goes down, only to come back up again. While my own guys have no such luck, they just take the damage and die without doing any damage.
Switching over to the 4G makes it a lot more fair (in my experience) but since the game loves to download assets during startup and load video ads in the background, the game eats up way too much data for me. Not happy to run out of all my data traffic quota just to get a fair fight.
Can you please tone back the lag compensation a bit? This is getting ridiculous...
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Member
Wow, seriously? I have absolutely never encountered this, in fact I've been playing since nearly the very beginning and my experience is that "lag compensation" is anything but. The very second I get a 'poor network connection' error, I know I'm absolute toast, even if I have full health and the other guy has two strikes on him.
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Senior Member
Well you should try playing on a really fast LAN with a good WiFi... I just played PVP where my level 4 Bandida Sally faced off against an Ike, just the two of them hitting each other. My Sally scored 3 hits, then Sally was killed and Ike walked off with 100% health... Normally my Sally would have killed him in one, possibly two hits.