Hey everybody. Just like many of you I've been having this issue with the game but I finally found a solution!
All I had to do was to Update Windows to the fall creators update.
You can find the fix (Windows update) here:
https://www.microsoft.com/sv-se/soft...load/windows10
Please comment if the update fixed the game for you
I got that Fall Creators update before the GRW crash on startup.Wish it was WU but I don't think so unless you had a l ot of problems before the update.
My game was working fine until I downloaded the Fall Creators Update. After the download was installed, I started the game, and noticed after playing for a while, that my AMD CrossFire X (now known as mGPU) was not working. So after turning on mGPU and restarting the computer, the game refuses to start. When I start the game, I see the Wildlands logo in the middle of the screen but nothing else happens. The game fails to start.
I would appreciate any help you, or anyone else, could offer. Thanks,
My rig:
- Intel Core i7 6700k
- GIGABYTE Z170X Gaming GT Motherboard
- 2 x ASUS STRIX ROG RX 480 GPUs (mGPU)
- Samsung 950 PRO M.2 SSD (Active)
- Samsung 850 PRO SATA SSD (Gaming)
- Corsair Vengeance Blue LED PC24,000 @ 3,000 MHz DDR4 - 32GB
Havent played this game for several months,
Started having this issue after upgrading for 3 to 6 screens.
Graphics drivers all up to date, game repaired, as well as completely uninstalled/reinstalled.
Was running Windows 10 Enterprise 1703.
Did the upgrade to Windows 10 enterprise 1709, further updated graphics drivers, and did another total uninstall/reinstall, and this issue persists.
I either get the game hanging at the splash screen, or the splash screen disappears, and I get a solid white screen, at which point GRW.exe stops responding.
Asus ROG Maximus VII Hero mobo
i7 6700k
32gb DDR4 ram
512gb Evo960 nvme + 2x Raid0 256gb Evo860 Sata SSD's + 2x 2TB WD Black Sata HDD
Radeon Rx480 GPU
6x 1920x1080 Iiyama gaming screens, and this issue occurs whether running a single screen, 6 seperate screens with the game fullscreen on one, or when using an eyefinity group.