1. #11
    I was watching the Ubisoft E3 2017 Conference and noticed two things, 1. I play more Ubisoft than I realized and that those are my favorite games, and 2. How cool would it be to merge these games into one big world? Very freaking cool!

    I wouldn't merge Assassin's Creed with Farcry, but I would merge The Crew 2 with Farcry 5 with Steep and of course in VR or multi view. I don't know what else to call it when VR players and Flat screeners play together, so I am calling it multi-view.

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  2. #12
    Map Editor Ideas

    Bears- Black Bear is a real issue where I live. Encountering them in the wild is scary as f#@!. 98% of the time they won't attack. The other 2-- you better know what to do.

    How about programming a Bear AI to have the same visual signs and characteristics of various predatory mode and defensive mode actions that real bears have.

    For example, 98% of the time a bear may rush at you in a defensive mode, but will stop short, and back away if you hold your ground and yell at it while staring it in the eyes, if player run squats or goes prone before the bear actually attacks, the bear will attack and the player will have to defend themselves by whatever means is available to them. (In some areas a firearm will not be available to them). The other random 2% of the time, the bear rushes and does attack.

    If the bear is in predatory mode, it watches, follows and hunts the player. It will attack and the player will have no other choice but to defend themselves. (In some areas a firearm will not be available to them)

    So, I guess we would also need a way to deactivate or remove firearms in certain areas. Maybe with a " Deactivate or Remove Weapon " Area Tool ". It could be a map editor tool that highlights an area where players weapons will be disabled until they leave the area. It should include the option to choose which weapons are disabled for each area. Area1 might be firearms and grenades deactivated, area2 might include using only non lethal weapons bear spray, paintball gun, slingshot, throw rock etc.

    The players should be notified ingame when and what weapons have be deactivated when they cross the highlighted area border, such as "Firearms Deactivated!". "Firearms Reactivated!"

    And if you want to take that a step further or do something else with it, add placeable trash cans, gardens, birdseed and food crops that the bears are attracted to. Similar to the whole throw a piece of bait thing, but it should take longer. If a bear attracting asset is placed on the map, bears in the area would slowly head in it's direction. Maybe with a settable timer for when the bear notices it. 10 min, 15min, 20min, 30 min, 60min. Or something like that.

    New weapons- Bear spray, Paintball gun, Slingshot, Airhorn, Non Lethal Pepper Gun
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  3. #13
    Map Editor Tool- Spawn new weapon when enemy dies.

    The ability to choose when and what weapon drops or spawns into the game at a designated point when a chosen NPC dies.
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  4. #14
    Working Train w/Cars and Tracks- Train could run on auto drive from point to point across the map. Train would be enterable by players. Players might have to disable a bomb placed on the train, kill all the bad guys, etc.

    Settable Bomb- A bomb that needs to be disabled based on time. The time can be adjusted either by player or map creator.

    In VR of course.
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  5. #15
    You could one up that train and tracks idea by adding train stops. and/or train slow area's. They could be Train stations- train stops for a time then proceeds to the next destination, or A Roadway crossing asset for roads- a placeable section of road and railway tracks that slows the trains down for a bit, etc.
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  6. #16
    Chest Placement and Inventory Selection- The ability to add a chest loaded with chosen drops. Similar to the chests in FC4, except the Map Creator chooses what goes into the chests for players to pick up.

    Doors with Keys- A set of doors with keys that open them. Find the key to open the door.
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  7. #17
    Interactive Buttons - Press a button to make something happen. Open doors, move machinery etc.
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  8. #18
    Drones - Controllable drones with a camera view. Maybe a maintenance or military drone that have the tools to accomplish various tasks.
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  9. #19
    Race Track Start/Finish Line- A tools that lets the map creator set a start and finish line for round racing tracks. Should allow multiple laps.
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  10. #20
    Underwater Battles- The ability to use weapons and fight underwater.

    Clearer Water- Adjustable, sometimes murky water is the flavor of the day.
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