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Far Cry Worlds VR Concepts
Far Cry gets better and better with each game made and it is hard to offer any kind of input to how the games could be improved. But there are things I want from games today that aren't coming to fruition. Games feel like they are "almost right", complete and satisfying. And I know due to limitations that not everything I think should be in a game will be there, so here are some things I'd like to see in one game and one possible idea for a mapmaker.
I'll start with the mapmaker, the current one is great and I'm sure the next one will be better, they have gotten better with each game. After using a few different Far Cry map editors and tinkering around with other game editors and game maker softwares, I thought " Far Cry doesn't need much to be a awesome game making software that players could use to make games and money. Sure, it would be limited in a lot of ways, but there are still tons of games that could be made with it." That could be a title all on it's own.
Alright, now what I'd like to see in a Far Cry VR Open World. It is a long exhausting list, so, as I come up with them, I'll post them in the future.
Open World MMO VRPretty self explanatory. I like big open worlds like Fallen Earth and ESO, they have lot's of cool things to explore and do, and I can get immersed for a very long time, which is what I want to do. It has to be BIG, like, it would take an hour of real life time to drive across the map as the crow flies.
Fishing-Fish breeding, Use of fish and fish parts for crafting baits, materials etc. Sell fish, fish parts and items crafted from/with fish. Standing Fish tanks and underwater VR viewing areas where fish can be caught, bred, viewed, removed for use, etc. Fishing tournaments and leaderboards. One concept I had here for a game was, the more a player cleaned up the fishing areas of ecological threats, the better the fishing would get. Trophies and certificates and/or pic of character with fish that hangs on wall etc.
Hunting
Housing, I think you guys and gals know how that works pretty well. Upgradeable storage options, gardening, fish tanks, crafting tables, maid etc.
Vehicles, that one is covered pretty good. Maybe do something where you have to scour the world to find parts to a chopper to build it to ride it ingame, some mechanic like that. Could do it for various special vehicles. Maybe add some scifi flyable orbs that you can use to fly on ground, in water and in the air.
Will be back with more
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Hello again.
Nowadays, all my gaming is done with the VR headset, either playing games that are true VR or in Cinematic Mode. I've been spending a lot of time playing FC4 and using the map editor in Cinematic Mode lately. Here are some more ideas.
- VR Map Editor: If the game can't be VR, maybe the player made maps made with the map editor can be. Call it experimental, and I'll be the lab rat.
- Editor Assets: The ability to buy additional assets for map creation. More Animations, doors, cave walls, character types, weapons, housing, mounts etc. This is not something I'd want unless I could sell the maps. Which leads me to the next topic.
- Sell Maps: Players can sell their maps. Microtransactions add up, and who doesn't want to make money playing and making games if possible? I was thinking that the basic rate for a game is about a dollar an hour. So if a player makes a decent map that takes players 30 minutes to play, the creator of the map might be able to get .50 cents for that map. But nothing would stop them from selling maps for .10 cents or just give it away for free. Also, the ability to package several maps together and sell them as a "Map Pack" would be a very welcome tool. (Edit) Players could bundle ten 30 minute maps for $3.00 instead of $5.00.
IMHO, I feel using the FarCry map editor as a game making platform that is accessible and easy to use is beneficial and possibly the future of gaming, if the powers that be, let it be. I know of at least one game that draws a crowd based on the idea that players could make money playing the game , and the last time I checked, it was running on the CRY ENGINE.
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New level and/or Instanced Areas - If large open world maps are not possible, maybe a new level or instanced areas are. This will give the creator of the map more room to build satisfying experiences.The player could complete the current map and be moved to a new level map. This might also occur when a player goes through a door, gate, cave entrance etc. For example, when a player kills the last guy on map one, the player is moved to map 2, or when a player interacts with a certain object, such as a door, they'll be moved to the new level the door leads to. Players can exit the level the same way (move to level one) or move on to a new level or instance from there. This can be used to move the player from area to area, expanding the play area/map into full blown games. You know how it works, I don't know why I am even adding a description.
NPC Drop Configuration - The ability to change what drops from NPCs. I'm working on a map based on Skyrim VR and am limited to only one set of enemies because the other enemies drop hand grenades or modern weapons when killed. And that kills the immersion factor and messes with the mechanics of the game/map I'm trying to create. It would be much more fun and flexible to have a larger variety of enemies and allies to play with by adding the option to change the drops of each NPC/AI.
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NPC Creator - Creators can alter NPCs by mixing and matching apparel, changing their gear loadout, drops, and skills.
Inventory Control- Creators can limit or expand upon the size and types of players inventories.
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The bottom line
Ultimately what I'd like is a Far Cry Game Maker in the fashion of the Far Cry Map Editor that let's me sell what I create with it.
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I don't really understand why something like The Far Cry Game Maker hasn't already been brought to the market. You can purchase the CRY Engine and make games with that, why not a Far Cry Game Maker/Editor Version, and sell games with that?
It can't be that hard to do, most of it is already there.
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It doesn't even have to be affiliated with Far Cry if that's an issue, but I think you'd want it to be. It is a very cool boon
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If selling maps isn't possible, maybe making donations to the creator of the map would be. A donation button maybe.
Would you shut me down if I created a map while streaming it via YouTube and I asked for a certain amount of donations to publish it?
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In an MMO Far Cry, I think it would be very cool to have VR players and Flat Screen players in the same world. Each would have their own specialities , VR players would have something different than flat screeners, such as headsets, flying pods etc. Flat screeners might have hats and tanks etc.
If that's not possible, maybe a VR server.
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Kill Cam In Map Editor- Ability to assign kill cam to individual kills or last enemy in each wave.