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  1. #11
    Originally Posted by VIPER--00 Go to original post
    Honestly, your level means nothing on this game especially past prestige or whatever Ubisoft wants to call it. It just means you have more time to play the game.

    This could all be fixed by upping player count in custom rooms so the host can choose if he wants 1v1 through 8v8.

    And no, it would not make the game like call of duty. If all flanks are covered than the other team needs to get their plan together in order to do something decisive and break through that front line trace and destroy the enemy. This is where your combat enablers come into play - fires (mortars), snot (snipers), and ISR (scout / C2). With all of these functions working, I than have enough players to actually go out and do the mission.

    It is all doable, because it is a video game and if a plan does not work and everybody gets clipped, than there is another round to try something different.
    I'm against 8vs8, it would make the game too chaotic and unbalanced. 4vs4 instead forces to reason the team to compete to win the match.
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  2. #12
    Originally Posted by VIPER--00 Go to original post
    It is all doable, because it is a video game and if a plan does not work and everybody gets clipped, than there is another round to try something different.
    When you find yourself against 4 assaults and 4 supports, it will be fun to see what will happen. Not a Battlefield is a 4vs4 like many other games and I do not understand the reason for change.
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  3. #13
    If it were a objective type game mode sure.. TDM though with current system of revives not a good idea.

    Also keep in mind adding large player count game modes or any new game modes will split the player pool for each mode added. This can increase que time or kill certain game modes. I think they need to take it slow and watch player counts to see if adding larger game types would be heathy for the game.
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  4. #14
    Originally Posted by VIPER--00 Go to original post
    Common sense tells me that I die if I am one man facing 8 lol. I would evade until I died. Big deal. If I am one guy facing 8 my team has failed, and it is a lose anyway in my opinion.
    Exact. So what is the use of adrenaline if the game is lost? For now, you can reverse the match if you are alone.
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  5. #15
    +1 for 8v8 if larger maps are included.
     1 people found this helpful
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  6. #16
    It's got to be at least 6v6 it really would benefit the game greatly. I also think 8v8 ould work with 4 players on each team having to pick Pointman.
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  7. #17
    Originally Posted by VIPER--00 Go to original post
    There is no use of it, delete it. Take it out of the game. Bullets are bullets and it doesn’t matter if I am the only one in the game, I should die like everybody else, not take 3 full mags of 9mm from an MP5 at 2 feet away to the grill because I have “adrenaline”
    I think Ubisoft really did a great game. He has something to fix but I appreciate everything he did for pvp. I paid for a 4vs4 tactical game with cover and classes and this is what I want. If I wanted a 8vs8 without classes or other things I would have taken another game and would not have asked to change this.
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  8. #18
    I'm an old SOCOM player lol. Ghost War is actually the first game since SOCOM II to, somewhat, mimic what SOCOM was.. I actually just bought Wildlands cause of Ghost War. Anyway, I really enjoy 4v4, and personally like the game mode they currently have. If they want to up the player count in the future great, but just make sure we have the option to play 4v4 as well.

    I would like to see more options, imagining:
    4v4 - one bomb (this is important, when there is a bomb carrier, he is NOT MARKED WITH AN ICON while carrying the bomb. Other games have literally destroyed this mode cause of that.)
    4v4 & 8v8 - attack/defend (8v8 could be hard to balance on defense)
    4v4 & 8v8 - hostage extract
    4v4 & 8v8 - elimination, 2 revives per person
    8v8v8v8 - one bomb, plant at enemies base. (Vehicles, large map)
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  9. #19
    Well if you're from SOCOM then "Demolition" on Crossroads was the GOAT.

    Before anything I'd love to see a game mode like that, centralized bomb, have to plant at the enemy base. I think a huge version of this would be super fun too though, but they'd have to do it right.

    It is tricky , the current game mode I don't think could handle 8v8. It would never end, people would just revive and revive until the time runs out. 8v8's would need to be largely objective based modes.
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  10. #20
    Yeah I'm down for 8 vs 8 .All the old school Ghost recon games had this. Future soldier was 6 vs 6 if I remember correctly .
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