We see many legendary weapons almost each levels but they have different special effects. One of them gives health, the other burning, the other poisoning and also common effects (critical hit rate, combo multiplier, bleeding on hit, critical hit damage, etc...) bars near them. I see 4 bar left side them this effects. For example Pearl of Dur-Jakin Legendary weapon lvl 20 has bleeding on hit and its' left 2 bar fully white but Berserker Blade Legendary lvl 20 has bleeding on hit too and its' left only 1 bar fully white.(From AC:O Pre-launch gameplay livestream from developers)
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