Ubi, you've made a solid move by decreasing the bullet drop for ghost wars, now PLEASE do the same for the base game. The ghost war bullet drop seems to be far more realistic and frankly it would make the base game worlds better.
thanks.
no that defeats the purpose of the game, if anything the sniper class on ghost war needs to have more bullet drop as compared to the svd its literally point an shoot, or make it to were suppressing a sniper does more online... bullet drop etc is a great feature that makes the game more realisticOriginally Posted by Murd3rCrow Go to original post
So thats why the snipers are so deadly in PvP id say id much rather have them with more bullet drop as we wonder about with our pea shooters compared to their 1 hit kill monsters.Originally Posted by Murd3rCrow Go to original post
False. Guns shoot vast distances without having to hold over for bullet drop, and a .338 can easily hit a 500 meter shot with little compensation on a 100 meter zero. Take into considerationt hat many shots in ghost wars take place with elevation differences generally favoring the sniper/DMR, this new ballistic model on ghost wars proves to be even more realistic.Originally Posted by IlTaKe_NoTeZIl Go to original post
Let me be as clear as I can be:
Bullet drop in PvP = Good (More Realistic to ACTUAL ballisitcs)
Bullet drop in PvE = Bad (Paintball-esque ballistics)
Make PvE = PvP
This.Originally Posted by VIPER--00 Go to original post
EDIT: I Wrote this before coffee and apparently I'm Dwight Shrute without morning caffeine.