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  1. #1

    PVP draw system is stupid.

    When are you guys going to rework the drawing system ??

    hide out and run out the duration just because they are out man 4 to 2.

    once the round duration run out, it should be the team with most lives win.
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  2. #2
    You win or you lose there is. no try.. err draw...

    I dunno...pulling a draw in a 4v1 was pretty intense the few times I've done it.
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  3. #3
    if your a sniper is pretty easy, sniper are one shot n done.
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  4. #4
    The thing I do not like is that my team had draws on the 1st 2 rounds and then won one. That is best out of 3. Instead of that, we had to win 2 to end it.
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  5. #5
    Ubi-Iudex's Avatar Community Representative
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    I see where you're coming from on this, OneofAKIND, and the "most lives remaining" route is a nice suggestion as a potential alternative system. I am curious to hear everyone else's take on drawing in Ghost War. Feel free to chime in with your thoughts, guys!
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  6. #6
    In my opinion draws are perfectly fine. They are rare, but they can be an tactical option. Most kills win would lead to a different playstyle for the outnumbering team. Now they're forced to hunt and that's good. The draw is a tiny thing you can hope for when you are left in a 1v4 situation close to the end and it still takes skill/luck to survive in it. A draw is not a real reward.

    The option for a draw adds a lot of tense to the last minutes and if a draw could only occour with even teams, you'd never gonna see one. Maybe as an option in custom games. I agree that it seems stupid on paper, but it plays very nice that way.
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  7. #7
    Originally Posted by Ubi-Iudex Go to original post
    I see where you're coming from on this, OneofAKIND, and the "most lives remaining" route is a nice suggestion as a potential alternative system. I am curious to hear everyone else's take on drawing in Ghost War. Feel free to chime in with your thoughts, guys!
    i don't mind the draws tbh, i mean id prefer it if team with most alive gets the W... But i also think you should only be allowed to be revived within about 30-45secs or only get 1 revive per round just my opinion
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  8. #8
    Originally Posted by HerrLarson Go to original post
    In my opinion draws are perfectly fine. They are rare, but they can be an tactical option. Most kills win would lead to a different playstyle for the outnumbering team. Now they're forced to hunt and that's good. The draw is a tiny thing you can hope for when you are left in a 1v4 situation close to the end and it still takes skill/luck to survive in it. A draw is not a real reward.

    The option for a draw adds a lot of tense to the last minutes and if a draw could only occour with even teams, you'd never gonna see one. Maybe as an option in custom games. I agree that it seems stupid on paper, but it plays very nice that way.
    +1 agree
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  9. #9
    I like it the way it is. If you want a win, kill everyone.
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  10. #10
    I literally had a match with 6 draws...so 9 total rounds. On deforestation. That is ridiculous.

    In this match, 2 teammates had over 2000 points. 1 had 1300. I had 900.

    Other team, had one guy (scout) with 1300 points. The rest didn’t even add up to 900.

    Figured out 2 members of their team were going to the farthest spots possible, after we won the second round, and just playing keep away. We’d hit the tower, and they’d be 300m+ away everytime, and they’d just run away. The draws we all had we were down to 1 or 2 players after taking out the other 2 guys (who both just camped up and ambushed). So it took awhile to get them entrenched in (we were not running and gunning), and wouldn’t have time for more than 1 recon tower once we got them and revived. So it was easy for the 2 fleeing enemies to just avoid that one. They also knew not to move for scout drone, so it was almost worthless in the woods.

    We finally got them by sending 2 people to te remote parts of the map, and taking out the 2 campers, freeing up the tower early enough to get multiple uses in, while our guys out in woods hunted them down. Still had < 1 minute left when we won.

    Long story short, it should have been over after third round, but these 2 guys artificially dragged it out by just fleeing the entire round.

    This match is reason number 1 I want objective based modes.
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