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  1. #1

    Charging Heros Vs the Ledge

    What if when Hero's like Shugoki or Warlord (and a few others) did their charge near a cliff and missed, if they fell off themselves because they are sprinting to the ledge? I understand I would only effect certain Hero's but it may make them think twice about Spamming shoves to get people off ledges. I notice a lot of High level warlords will not really fight but just try to ledge people because of how far they can push people and how quick it kills someone. Just a thought and I'm curious to hear what the community and devs think about it!
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  2. #2
    ChampionRuby50g's Avatar Senior Member
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    Do you mean that if there is someone near a ledge, they go for their charge and miss they fall off? Or if they are doing their charge move already, someone is on the receiving end but they fall short of the ledge the Warlord falls down?
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  3. #3
    If they miss the charge instead they fall off the ledge. If you land it on someone you would toss them and you would be fine.
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  4. #4
    ChampionRuby50g's Avatar Senior Member
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    Then I agree. Will make fighting near ledges a lot more manageable, will make players think twice about running in small cicles just to get a cheap ledge and it will especially be helpful in situations where you are outnumbered.
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  5. #5
    agree. everything that helps in ganging or cheap tactics situations im ok with it.
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  6. #6
    Tyrjo's Avatar Senior Member
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    This is essentially how it works already. If you miss your charge the recovery frames will most likely be the death of you, now you're standing on the edge yourself and can be either GB or pushed over the edged.
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  7. #7
    Tbh i think the invisble walls around ledges should be gone for everything. If you are walking forward and are at the edge of a cliff, you shouldn't walk in place, you should just fall off. Makes you have to pay attention and gives strategy to putting someone's back against a drop.
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  8. #8
    Originally Posted by ChampionRuby50g Go to original post
    Then I agree. Will make fighting near ledges a lot more manageable, will make players think twice about running in small cicles just to get a cheap ledge and it will especially be helpful in situations where you are outnumbered.
    Yeah that's exactly what I was thinking!
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  9. #9
    Originally Posted by CorFH Go to original post
    Tbh i think the invisble walls around ledges should be gone for everything. If you are walking forward and are at the edge of a cliff, you shouldn't walk in place, you should just fall off. Makes you have to pay attention and gives strategy to putting someone's back against a drop.
    (Except for the moments a raider carries you to the ledge.... the raider doesnt go with hin over ) ) that would be a, no, the best idea to be put next in list. Or maibe as a "mode" like "realistic duel" (no hud) kid of thing.
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