Hello,
Just wanted to updated on a few bugs I've come across that I haven't seen posted elsewhere.
1) Negative message after wave completion - The system seem to always respond like I've failed when I've actually passed the wave. Things like "Better luck next time" and "You tried your best out there" seem odd when I've just had success.
2) Teleporting enemies - I understand that this is a necessity to keep the game flow going, but at one point I was taking cover from 2 NPC's only to watch them disappear and respawn directly behind me. If I can see them they shouldn't be able to randomly move to a different part of the map.
3) Hunters spawn - At one point I was quite deep in Powerhouse with a group when our group got to the wave where hunters appeared. Unfortunately they appeared 4 rooms back in the very first area you enter. By the time we figured out where they were and fought through the NPC's we had about 30 seconds left on the timer to kill them all. If you're going to set a timer on a goal to defeat the Hunters then you can't make it so that travelling to them takes up 3/4 of your time.
4) Opinion on Firecrest Classified - The abilities of Ferros mask will need to be built in to the classified set. If you want us to run around with that much fire everywhere, it's almost a necessity and having to choose between the classified or an exotic is silly. With the extra damage on the turrets and those exploding corpses from shotgunners/axmen coming up close, you end up doing more damage to yourself than anything else.
5) Bugged stairs - There's a set of bugged stairs in Powerhouse. Off of the largest room you head down almost back under the entrance where you came from. The cost on the door is 3500. I hope the attached video will show enough for you to be able to find it. If not I can upload a larger clip.