The proximity rogue mechanic is not working properly. My team went to a station to take off our manhunt status and did so. We received caches for it. Then immediately went back to a manhunt status when one of our teammates respawned in our vicinity.


Also if you are in a 2 man squad and your timers are not syncronized you will end up in a endless rogue timer loop until you leave the squad or split up on the map into different directions. That can't be intended. Forcing a squad to split up?