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  1. #1
    Eagle_One_'s Avatar Senior Member
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    [FEEDBACK][SUGGESTIONS] Hard core mode "Ghost War"

    After all the closed beta, open beta play, discussions and playing Ghost War at launch up to this point. Please, please fix/add/implement these changes.

    1. NUMBER ONE: hard core mode!

    Hard core mode consist of...

    1) Disable everything except drones(Ive come to like them because you can hide like crazy in this game but still stand by my past post they can not mark, call them out). Disable markers, disable unlimited revives, disable recon towers, disable supply crates, disable adrenaline rush, disable suppression markers.

    2. NUMBER TWO: Take out auto cover, Jeezus that is so annoying and causes more problems then advantages. Why is this game so restrictive? Let me rome free. Let me decide to take cover.

    3. NUMBER THREE: Custom Lobby needs a rehaul. Allow me to make a custom room and it be shown to the entire player base in a list of rooms to choose from in the main menu. It should not be invite only. Please make this happen.

    4. NUMBER FOUR: Add a lean. Go away with the cover system.

    5,6,7. NUMBER FIVE, SIX & SEVEN: when dead: You should not be able to look behind a teammate you are spectating. They should NOT be able to mark and NOT talk to there dead teammates. Why is this allowed?

    The game is so restrictive and that is hard to swallow. When I rush and get behind cover I shouldn't auto cover. The game dictates my tactics due to a feature like auto cover. On the outside of a building its ok because there is nothing to do but go left or right but around tight areas and close quarter spaces forget it.

    All the marking and spotting kills the vibe and momentum. You have no chance at a clutch win. Especially because of the recon tower. Well, if we had game modes then maybe, maybe it wouldn't matter. But it does now.

    Add a custom lobby list to the main menu. Let everyone see them and join them. That room has 6 players and has the options I like, let me join that custom room.

    Example:
    Custom room: Eagles Nest [Hardcore settings]

    ^^^I want to join this room, two reasons I know Eagle and hes the coolest guy around and two the settings fit my play style!
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  2. #2
    Kean_1's Avatar Senior Member
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    Any kind of hardcore mode that includes some of these more common options would be welcome if they are unwilling to give us custom, public lobbies/matches. Perhaps even more than one mode with varying degrees of disabled aids/functions?

    My biggest pet peeves right now are thermal, TTK (want more realistic damage), target markers, comms tower, 360 degree death cam, perks and maybe even the classes (although there may be some balancing issues there.
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  3. #3
    Eagle_One_'s Avatar Senior Member
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    Originally Posted by Kean_1 Go to original post
    Any kind of hardcore mode that includes some of these more common options would be welcome if they are unwilling to give us custom, public lobbies/matches. Perhaps even more than one mode with varying degrees of disabled aids/functions?

    My biggest pet peeves right now are thermal, TTK (want more realistic damage), target markers, comms tower, 360 degree death cam, perks and maybe even the classes (although there may be some balancing issues there.
    I have yet to focus on the thermal. I will soon. Distracted by the custom lobby issue. Its a serious issue that hopefully gets addressed. The death cam, marking and talking to the dead, seriously? The game is to easy.

    Where are the other game modes? They confirmed in discord there was a hostage game mode?
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  4. #4
    Eagle_One_'s Avatar Senior Member
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    The matchmaking that throws noobs in with high level players is ruining the experience, imo. You are restricted classes, weapons and attachments per your level and matching levels 1-5 vs 15-20 is just wrong. If everything was available/unlocked from the start matchmaking in this way wouldn't matter...smh
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  5. #5
    And please add attachments and suppressors? Why aren't those an option?
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  6. #6
    D-from-Oxford's Avatar Senior Member
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    Originally Posted by Eagle_One_ Go to original post
    The matchmaking that throws noobs in with high level players is ruining the experience, imo. You are restricted classes, weapons and attachments per your level and matching levels 1-5 vs 15-20 is just wrong. If everything was available/unlocked from the start matchmaking in this way wouldn't matter...smh
    Yep, this is the problem with progressive unlocks and matchmaking. Give us servers already!
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  7. #7
    Eagle_One_'s Avatar Senior Member
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    Per ubisofts post http://forums.ubi.com/showthread.php...4#post13009534 stats and customization are at the top of the to do list? SMH!
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  8. #8
    Originally Posted by Eagle_One_ Go to original post
    The matchmaking that throws noobs in with high level players is ruining the experience, imo. You are restricted classes, weapons and attachments per your level and matching levels 1-5 vs 15-20 is just wrong. If everything was available/unlocked from the start matchmaking in this way wouldn't matter...smh
    I dont think that bothers Ubi to much as Rainbow Six high ranked players have been destroying newbies for a couple of years now.
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  9. #9
    Kean_1's Avatar Senior Member
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    Originally Posted by D-from-Oxford Go to original post
    Yep, this is the problem with progressive unlocks and matchmaking. Give us servers already!
    ...and this would also be in line with a solution to the custom, public match issue as well yeah? Searchable lobbies with filters for gameplay options.
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  10. #10
    Twigs_Dee's Avatar Senior Member
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    Originally Posted by Kean_1 Go to original post
    ...and this would also be in line with a solution to the custom, public match issue as well yeah? Searchable lobbies with filters for gameplay options.
    As it is right now they should be able to make the custom matches searchable, we already connect to servers to wave 'hello' to Ubisoft. Have a 'ready match' button so we broadcast to the current servers that the match setup is ready for public searching, and their current servers get beefed up to keep track of the custom matches that are 'ready'. In theory.
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