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  1. #21
    I think there are a few reasons why UBI foesnt allow modding:

    1) modding sometimes requires giving some sort, any sort, of modding tools. this takes time and budget. UBI wont spend a dime on that.

    2) modding means that users can create content for the game, which means that users might not need to buy MTXs to the game if users can DL armor mods on their own. less money for UBI. BOOM. no way they're gonna do that. not in a game like ACO that relies so heavily on selling this kinda content.

    3) in any game that connects online there is a fear that modding will influence online components, hack the game, render MTXs or DLCs useless or broken or reveal content that shouldnt be revealed. also modding might show the game in a negative light (think "Hot coffee") and will be a PR problem for UBI without their fault. This is what Square enix are afraid of when allowing to mod the upcoming PC version of Final fantasy.

    4) i can imagine modding breaking the game causing gamers to complain to UBI for various reasons that are not UBIs fault. but i dont think this is much of a reason.

    5) There is a good possibility that UBI is working with types of files or encryption that is comfortable to them or is their propriatery tech and are not interested in allowing people to modify those or changing those tools just so people can mod their games and doing any changes to their tools and pipeline just to allow modding is useless to them.


    I can assume the main reasons are 5 and 2 and a tiny bit 3.


    If i was to dream i'd dream of mods to the game that affect gameplay -
    making health not regenerate, make enemies scale up and down to bayeks level, make the Hidden blade always kill enemies no matter their level, remove the outlines around marked enemies or other HUD modifications and other changes like these.
    I am not interested in any mods that break the lore, immersion or gameplay. never have.
    silly or funny mods are like jokes - they are funny once, but seeing them again and again is like hearing the same joke over and over - its no longer funny.
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  2. #22
    Originally Posted by topeira1980 Go to original post


    2) modding means that users can create content for the game, which means that users might not need to buy MTXs to the game if users can DL armor mods on their own. less money for UBI. BOOM. no way they're gonna do that. not in a game like ACO that relies so heavily on selling this kinda content.
    I was about to say this when I read the title....
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  3. #23
    Lukensen87's Avatar Member
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    I would love if Ubi added modding support for AC games in general.
    For those who says something about nude mods: nude mods are being made even if the game does not have official modding support most of the times.. For example Tomb Raider or DOALR
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  4. #24
    So maybe this is just me cause I haven't seen any thing about it not even a mention of it. But the only thing I want to mod in A.C. is the cities. And I'm not talking like retextures or a few more buildings. I'm talking like recreating some thing like the city of anvil or the imperial city from oblivion.

    I've always thought it would be ****ing awesome to walk around an Assassin's Creed sized Imperial City or Anvil. And get lost in it.

    So tell me what cities from other games would you like see be done in an assassin's creed style?
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  5. #25
    d1kfun's Avatar Junior Member
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    Nov 2017
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    Wut ?
    I'd love to hear how/why modding is "creepy and weird" if you're still around.

    Creepiest ,weirdest comment i've ever seen in relation to pc games and mods.

    @ AnimusLover
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  6. #26
    Olympus2018's Avatar Senior Member
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    Μοdding is not for everyone but if it is allowed for GTA5, why not having serious mods for Origins and Odyssey too? A map editor would be nice....
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