🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #31
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by SenBotsu893 Go to original post
    also sickle rain does get interrupted by friendly hits because it got the same treatment as the cent snare (thank god for that). Unlike stampede charge or Lawbringers impaling charge wich are not interrupted by his allies hitting around like maniacs
    Nope. Not if the animation started playing, you will NOT get out. 100% sure on this. Your only chance is that the enemy mate interrupts the Shinobi while "pulling you down on your knees" is playing, after that - GG.
    Share this post

  2. #32
    Originally Posted by Charmzzz Go to original post
    Nope. Not if the animation started playing, you will NOT get out. 100% sure on this. Your only chance is that the enemy mate interrupts the Shinobi while "pulling you down on your knees" is playing, after that - GG.
    i have litterally expirenced the opposite yesterday.
    when a shinibo got me i thought:" great thats it" but i got freed by an enemy raider doing his raiders fury. i was pretty much dead anyway but i got free.

    so it is possible that it gets interrupted. maybe it depends on what kind of attacks come flying in.

    regardless the sickle rain is much more managabe due to it beeing a simple gb wich if counterd sends the shinobi to the floor.
    stampede charge and the impaling charge are way harder to deal with in 4v4 sitioations and even in 1v1 situations
    Share this post

  3. #33
    Lol this post got a lot of traction... But anyway yes. 15 kills to three deaths.. 25 kills in total shared between two shinobi's.. And to be fair they could have done a lot worse.. it looked like they were barely trying. They were good shinobi players that knew what they were doing.. But my concern wasn't the kills.. despite them dancing around us.. my concern is that players take up shinobi's and it will mostly become a waiting game, because like said previously they bait.. And to be honest they are fast. Now imagine 3 or even 4 shinobi's on a team.. And yes I can see that happening in all honesty... And relax guys. Not here to be toxic.. just want some general feedback and thoughts.. also too early to say anything about the buff.. thanks
    Share this post

  4. #34
    Hes good at evading and lights not much else
    Share this post

  5. #35
    Antonioj26's Avatar Senior Member
    Join Date
    Apr 2017
    Posts
    2,429
    Originally Posted by TommyMacpherson Go to original post
    Lol this post got a lot of traction... But anyway yes. 15 kills to three deaths.. 25 kills in total shared between two shinobi's.. And to be fair they could have done a lot worse.. it looked like they were barely trying. They were good shinobi players that knew what they were doing.. But my concern wasn't the kills.. despite them dancing around us.. my concern is that players take up shinobi's and it will mostly become a waiting game, because like said previously they bait.. And to be honest they are fast. Now imagine 3 or even 4 shinobi's on a team.. And yes I can see that happening in all honesty... And relax guys. Not here to be toxic.. just want some general feedback and thoughts.. also too early to say anything about the buff.. thanks
    I'm not saying the changes have or haven't made him OP but the scores you gave can be achieved by any hero. It's not limited to heroes that are OP.
    Share this post

  6. #36
    Before the buff his stamina ment he couldn't use the flips efficient you when they into out of staming after 2 flips and heavy and 90 health he was a tissue paper was hard to use one mistake and your dead now he more of a chance in dominon
    Share this post

  7. #37
    i can't seem to upload an image but based on the logic presented here that means that any time someone gets more than 15 kills in a game that makes it entirely too op

    which is complete and utter ********. Not an average score? my dude, i get scores like this on a regular basis. not because i'm "god level skilled player" but because i do my best to work as a member of a team and get a lot of assists. i mean ****, i have an image of the end scoreboard with my teammates averaging 15 kills and me ontop with 26 kills and 5 deaths with a mother****ing berserker.

    you really gonna tell me that makes zerker op?
    Share this post

  8. #38
    UbiInsulin's Avatar Community Manager
    Join Date
    Nov 2015
    Posts
    6,492
    Let's refocus this thread on the Shinobi rather than one-off scoreboard screenshots, which are basically anecdotal. We're happy to consider specific feedback on the hero, since they did receive a significant buff.
    Share this post

  9. #39
    It seems to me the whole problem is Ubi making us the play testers.
    Change things by all means but stick to your changes you create this game not the players.
    Share this post

  10. #40
    Antonioj26's Avatar Senior Member
    Join Date
    Apr 2017
    Posts
    2,429
    Originally Posted by Tyler-Durdin Go to original post
    It seems to me the whole problem is Ubi making us the play testers.
    Change things by all means but stick to your changes you create this game not the players.
    What I don't get is why they dont ever use the ptr to test out these changes first.
    Share this post