Good job on killing the Centurion, the only champ I really enjoyed playing. I get that he was way too OP, you're basically done if you get caught in his deadly combo, but come on, that "nerf" was just way too much, he's totally unplayable now, I found myself losing even against the slowest champs in the game. Good job again Ubisoft.
What they did was just increase a little the cost of the kicks and the stamina drain.Originally Posted by IzSilvers1 Go to original post
And they removed that lame infinite stunlock against a wall, so, if now for you is unplayable the reasons are 2 :
1) You were one of these scrubs infinite stunlocking people
2) You are bad.
Both requires you to take a breath and think about what this game needs to be taken seriously by both esport scene, and normal players.
A single GB/parry can still half the HP of the majority of the roster. Think about it.
Speaking about dominion, they just slightly nerfed the distance coered by charged heavies, if you consider he could jump for 5 meters. He is a man, not a plane.
The changes we made were with very careful consideration and evaluation by the team. Much of it is founded on community feedback that we received from you all, but we only implemented changes that we feel will be better for the health of FH as a whole. Like with all balance changes, this is not the end - and we'll be keeping watch to see how the changes affect his performance. Later we'll make any further calibrations in another patch if necessary.
I knew this was a Centurion weapon all along :ruined it for the ones who actually knew how to win with him without the cheese.
http://witcher.wikia.com/wiki/The_Emmentaler
In all seriousness, I think the Centurion wasn't nerfed enough. With 500 ms heavy (that staggers for 300 ms) and being able to "combo" guardbreaks into your mix ups able to catch people trying to roll away, the Centurion is still a stunlock nightmare able to root in place someone with poor reflexes from 100% - 0%.
He's still as ******ed as ever, even if he's not "cheesing". I dont know which moron at Ubisoft though 500 ms heavies with guardbreak integrated into the mix ups was a good idea.
Hahahahahahahaahahahhaha. Way too OP indeed, guess they should've only given him a minor nerf.Originally Posted by IzSilvers1 Go to original post