I hadn't played in a while, so at first I thought I just wasn't warmed up... and then I realized I just died in 3 hits, I also seemed much slower, and when I landed a head butt the follow up was easily blocked, making that entire move essentially worthless.
and then I saw the NERF, a nerf of like the 8th or 9th most played class, huh? Come to think of it, I didn't see a single other Warlord in 2 hours this morning/
Just to some it up.
-- the same health as everyone else (your dying in 3 hits essentially)
-- too slow to dodge
-- speed of light attacks apparently nerfed too? no longer viable you just sit there and get picked apart by faster classes
-- worst range in the game
-- an unblockable attack that does almost no damage and doesn't even stun long enough to land a follow up that won't be blocked
I get it, a friend mine said people were complaining about the high health- it was supposed to be the tankiest class right? so a full giant nerf was the answer?
In a game like this, you really should just look at the population, and ignore the complaining from the Meta classes- THE CLASSES NO ONE IS PLAYING DON'T NEED NERFED, LOL... it's pretty much the opposite.--
I guess I'll check back after the next update because playing a slow, squishy, no range, lousy attack toon is no fun.
That would be next week, and they do fix your Warlord. https://forhonor.ubisoft.com/game/en...41-patch-notesOriginally Posted by CromCCCXVI Go to original post
I do not want to sound offensive, but do you have any idea of how good WL was since Release and how many tournaments he won? How much better his kit was (and still is) compared to others? How "unbeatable" WL was when he turtled, while having alot of safe-moves to kill the opponent? Do you even know that he still has the 2nd / 3rd highest HP in the game? That he had the best dodge recoveries in the whole game as a tank? Plus a feat combination that gave him extra damage, extra defense, extra HP and an auto-revive, all passive. Oh wait, I forgot the hyperarmor on heavy for superior trades due to his high health, strong parry punish, the unpunishable full-block-stance if the opponent does not have an unblockable attack / melee.
Gosh, sometimes I really don't understand these people. WL needed a nerf, he was on top of top tier since release.
Edit: If you don't believe me, have a look here: https://docs.google.com/spreadsheets...Kgc/edit#gid=0
-- the same health as everyone else (your dying in 3 hits essentially) -> WL still has 140 HP -> only LB and Shugo have higher HP pools (150/160 but Shugo loses this when his passive is gone)
-- too slow to dodge -> nothing changed, only recoveries got nerfed because they were better than even Assassins recoveries
-- speed of light attacks apparently nerfed too? no longer viable you just sit there and get picked apart by faster classes -> no change happened here
-- worst range in the game -> no change happened here -> there are classes with even lower range
-- an unblockable attack that does almost no damage and doesn't even stun long enough to land a follow up that won't be blocked -> they buff Headbutt again and the Light after never got changed, it was and still is guaranteed on that bullsh*t spammable super-safe move (glad they made it reactable in more cases)
Sooo ... you complain about nothing?
Nice
1. His health wasn't touched. So dying with 3 hits - your own fault getting hit by 3 hard heavies (they need to make a minimum of 47 dmg each to kill you) ? Edit: OH sry, I calculated with 130 instead of 140 hp xD 44dmg per hit would be still not kill with 3 attacks.
2. To slow to dodge? nope startup is the same, but recovery is different - yey you need to actually pay attention to the dodge timing like many other classes.
3. Speed wasn't touched... so 3 dmg less on light attack = useless, zero dmg, have no effect?
4. Worst range in the game? Never player berserker heh
5. I don't know to what you are referring ... the head butt follow up is still safe.
If you mean the parry counter, you still get a light attack out of it.
My conclusion - a spoiled player. Welcome to the reality.
(also, next week the dodge recovery get reduced abit again, but it will be still 100 ms more then you are used to)
LOL u were crying about Warlord just 5 days ago in another post of your..
http://forums.ubi.com/showthread.php...age+Now%2C+LOL
As others have already mentioned, there will be some Warlord changed in the upcoming patch. That should be live next week Oct 5th.
Originally Posted by Lyskir Go to original post
That happens when you nerf a class that is the most picked up by "pros".
His nerf lasted 2 weeks. xD
Probably WL players that had to learn the game to win, were too much disappointed by the fact that they had to indeed learning to play
Originally Posted by Error0004000025 Go to original post
mhhh yeah
his headbutt should be punishable at least
every single meele attack should be punishable cause its just a very cheap move and does not require any skill