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  1. #1

    PVP Official Release October 10th.

    Pointman, Assassin, & Tech will be the 3 I will be playing on a consistent basis.

    Ranger/Medic will be a decent alternative for when those 3 are taken for me.

    My hopes for full weapon customization is still high.

    Now if Bipods for the LMG's are implemented then I guarantee Enforcer will be my next class choice. (Hey Boo Boo....can I get a bi-a-pod)
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  2. #2
    D-from-Oxford's Avatar Senior Member
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    I think I'd have to agree with your choices, although I didn't look into their weaponry, just abilities. Which reminds me, in all this debating over drones, nobody has mentioned the medic drone. And doesn't one have the noisemaker drone?

    I'm not sure that there (initially) will be much attachments due to balancing and how much time they spent on the class/perk system.
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  3. #3
    Is there any info about more modes on day one? I mean TDM is great and all but im hoping for some more tactical modes.
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  4. #4
    I dont think there will be any other modes on day one other than team death match. I am glad they are releasing the game earlier rather than later, that way it doesn't have to compete with Call of Duty World at War or Battlefront 2. Hopefully they fixed some issues and I will be satisfied from it.
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  5. #5
    Originally Posted by D-from-Oxford Go to original post
    I think I'd have to agree with your choices, although I didn't look into their weaponry, just abilities. Which reminds me, in all this debating over drones, nobody has mentioned the medic drone. And doesn't one have the noisemaker drone?

    I'm not sure that there (initially) will be much attachments due to balancing and how much time they spent on the class/perk system.
    Yes to one of them having a drone that emits gunshot sounds with markers to distract enemy players. From what I read the medic drone can revive only one person at a time. It also seems that you pick which teammate to revive and it goes and does it for you. Not like the medic drone used in the campaign.

    They did spent a lot of time on the class/perk system, which I hope doesn't hinder the weapon attachment abilities. One of my favorite parts of playing this game was building my weapon for the occasion.
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