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  1. #1

    Siege gamemode suggestion (my version)

    There is a map with defenders and attackers- There is a gate, wall, and tower pushy thing you have to take care of.

    4 v. 4 game-mode where attackers start in a field with a ram to go to the gate, ladders to mount onto the wall (captains and minions can climb, so can you), and a weird pushy thingy found in the map "Overwatch".

    Defenders spawn in the castle/fort wall with bunches of archer NPCs and about 50 - 100 shield captains and longsword captains, with minions. They got ballistas on their side. The captains wait at the castle/fort gate bashing shield waiting for the gate to be broken or the wall breached. Defenders can also push ladders off of the wall.

    The attacker team Also has 50 - 100 captains of shields and longswords. Also with minions.

    Once the enemys breach they have to try to capture the castle in a mini-dominion match with only ONE capture point.




    The map almost ALWAYS takes place in a little valley.

    Like this.




    That's my idea. Any thoughts?
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  2. #2
    Also I forgot to add - The intros are special...... They have your teams heroes in them. (I know this is possible because of a glitch that I saw, My warden was in a dominion intro, but he was floating and VERY still)

    So lets say your a warden and the rest of your team are orochis, there will be those 4 heroes in the intro of the match.
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