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  1. #1

    Feedback on PTS3 - Matchmaking

    I figured out that matchmaking settings have changed in PTS3.

    You made reputation a factor for matchmaking and to make it worse you made it the factor that will change last (region and player level will change before it). To be honest this is an epic fail in my oppinion and might be the dagger for that game and here is why:

    1. Your number 1 issue is match stability. This change makes you play more players from other regions which will result into broken sync and lag issues.

    2. You removed timesnap before the only thing that reduced lag advantage (which is really crazy because For Honor is the only game where lagging gives you an advantage) and made parry feel equal in every game mode.

    I can not give any feedback on Tribut because I am Rep 83 and always get matched with "all regions players". I am German and in other games I play there are servers close to me like in Frankfurt which is 50 km away. That is what I consider "my region".

    In For Honor I often face players from Russia which is definetly not my region (5.000+ km away) and causes terrible sync issues.

    In my opinion the region should be the last factor that changes and should strictly stay at "my region" = Germany for at least 5 minutes.
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  2. #2
    UbiNoty's Avatar Community Manager
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    Nov 2016
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    I'll pass along your suggestion. But also please keep in mind that PTS is likely to have more difficulties with good matchmaking simply due to the fact that it is an opt-in test server. So disregarding the fact that not everyone is on FH PC, you also need to factor in the fact that not everyone on PC will be playing in the PTS - which may be causing the mm issues for you, as well as the match stability problems.
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