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  1. #1

    Legolas

    Just sayin, we need full blow archers. Aim different ways for different shots, and if the person about to be hit blocks they can 'parry' the arrow etc. It might be 'over powered' but im not talking teh same umph as a longbow shot from the abilities. I'd love to be a harasser form up on high,a nd when they get in close, and i guard lock i put my bow up and pull out two daggers or something to fight. would make 4v1 fights FAR more dangerous, because i could kill you while you pick on my ally ,
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  2. #2
    UbiNoty's Avatar Community Manager
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    Nov 2016
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    6,712
    I think archers would be hard to balance currently in FH, as they would either be really weak or have no counter to their range - but if we could find a good workaround/solution to this fundamental issue then I think it'd be awesome to have a range-focused hero.
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  3. #3
    eh, i dunno i think it could be pretty balanced. And would be a great way to punish ganking. You can't block what you don't see. However, i fel like they'd be like the ninja. high to moderate damage, but low hp. I think if they fleshed out how to block and such, it would be a great class to add in. The aiming system would be the only rough part as far as i can pick up. i just wish it was more...combat, oriented, i mean, we are basically playing rock paper scissors, so stepping away from that would make teh game more fun to me personally. that being said, i still enjoy playing AI, just wish the Kensai would stop cheating and attacking em through my gaurd >< once thats fixed for the Kensai ai the game will be great again.
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