Just wondering was the fighting was supposed to evolve into boring fighting methods where player aim for just fake outs into guard breaks to land free heavys or land mostly light attacks into guard breaks into heavy were is used for mostly only for fakes outs now and its based off mostly guard breaks for free heavys and light attacks

like the average fight in duels brawls deathmatches for me are very slow mostly light attacks with heavy feints into dodge into guard breaks or light attacks , majority of all fights revolve around landing few light attacks into guard break to get free heavy or throw em into wall for free heavys if you hero is not one that can spam certain moves for free hits.
is this the future of for honors gameplay with the increase of lag delays or DCing or being booted off if you're too good vs certain players or many more minor problems to be caused by updates, losing hope in this game sadly