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  1. #41
    1.) Which weapon is your personal favorite in the game? Support your answer and explain where your weapon excels as well as where you think it could be improved. (Please include the operators that the weapon is available for.)

    I would have to go with Ash's G36C and Castle's UMP45. Ash and Castle are two of my favorite operators, with her G36C being good for me because with the AFG it is fast to snap onto target and snap off short bursts controllably compared to the all-mighty R4-C. The UMP is a gun I like due to being controllable, easy tyo fire with its burst-fire feature, and its low rate of fire is actually something I like by making it more controllable for me to shoot. A good runner up is Fuze's AK-12, due to being controllable, easy to use with the combination of burst-fire and AFG, and it's a damn AK, which is one of my favorite guns.

    I'm also admittedly a sucker for older guns (older to me being 70's and earlier), so even if I don't use them, I do enjoy seeing the older gun designs (1911, LFP586, MP5, FAMAS, Hi-Power, Sten, AR33, FAL, K1A, M14, CZ75, for some examples).

    2.) Which weapon is your least favorite? Where do you think this weapon fails to deliver and what changes could fix those shortcomings? (Please include the operators that the weapon is available for.)
    Castle's 1014, or essentially all shotguns. To be frank the range of the shotguns is something I dislike. Range should be extended and the pattern of the shot coming out should be tighter. I mainly just picked Castle's because that's the shotgun I've spent the most time using. Blackbeard's SCAR needs a buff, with an increase in damage and a reduction of single-shot recoil with the shield on, since frankly it's a 7.62 battle rifle, it should be relatively accurate on semi-auto and less accurate on full-auto. Ironically enough another weapon I dislike is Ela's Scorpion, because I readily agree it is overpowered. Frankly they should have cut her magazine size down to 30 a long time ago, since the only way a 40 or 50 round magazine for the gun in real life is feasible is using aftermarket parts designed for competition shooters.Bring her magazine size down to thirty rounds and increase the recoil and her gun will be perfectly in line with most other SMG's in the game.

    3.) What is your favorite TYPE of weapon? Do you love the LMGs, SMGs, Pistols, ARs? Explain why your pick is the best choice and in what situations it can be used most effectively.
    Favorite types of weapons are AR's and SMG's. They're swiss-army knives of the gun world, and fit my playstyle of being able to do a bit of everything when the need arises.

    4.) Least favorite type of weapon? Explain how this weapon type fails to meet your needs and what tweaks would change your opinion.
    Shotguns and LMG's. They're essentially unused by most players, the former being limited to short-range engagements and the LMG's don't do a good job of suppressing the enemy because the game is so headshot heavy that all they need is a snap head-shot and your useless for your job. Shotguns need more range and tighter shot patterns while the LMG's should get bi-pod attachments to reduce recoil and improve accuracy. Damage should be increased for most of them (40-42 damage a shot sounds fair for all but Fuze's LMG, which should stay at 47), and ironically enough I would support a reduction in magazine size for some of the LMG's (mainly Zofia's LMG) where the maximum magazine size should be 100 rounds, and reduce the reload time for the magazines by a second or two.
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  2. #42
    Good post. I agree with all points made. I've recently been trying to draw attention to the state of BBs MK-17 and shotguns in general, so I appreciate you mentioning those. Everything else you said is valid and important too, imo. Ela hasn't been nerfed enough. Ash has a god-tier AR, Oh, and Hibana is absurdly good - picked almost 100% of pro-level games.
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