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  1. #41
    YodaMan 3D's Avatar Senior Member
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    Feb 2013
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    Originally Posted by htowng8r Go to original post
    It's what Skill Up always wanted... a rogue flagging system so that no one gets ganked. It also means that going rogue will be extremely hard even more so than it is now.

    All the PVE criers now have their safe space.
    Going Rogue isn't hard to do right now, what exactly are you smoking. And yes going Rogue should be difficult and have consequences for doing. It should also be very rewarding for doing it, especially for those who do it and are successful.
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  2. #42
    moesuvious's Avatar Senior Member
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    Mar 2017
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    lol, dude said it was hard to go rogue as of right now which consist of "see agent + shoot agent." Now it will be much harder, see agent + hit button + shoot agent. Man, i dont know how they will survive the madness.
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  3. #43
    I don't know, I mean it could be really hard. Isn't the default key Shift-R? What if I hit Shift and miss the R and start running and the potential victim sees me? Or, if I miss Shift and hit R and I'm just standing there reloading, over and over again. It's a potential nightmare!
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  4. #44
    P00K's Avatar Senior Member
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    May 2012
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    Congratulations Ubisoft and Massive on your creative and ingenious solution to the dark zone issues that have plagued your game since beta.

    Incidently... You're Welcome. If only you had been reading the forums 2 years ago.
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