This is getting really annoying. This bug has been present since the class was released and it is STILL a problem. EIGHTY PERCENT OF THE DAMAGE I TAKE IS FROM A PUNISHMENT AFTER A PARRY. WHY HAS THIS NOT BEEN FIXED YET? HOW MUCH DID YOU CHARGE FOR THESE HEROES THAT YOU WONT EVEN SUPPORT?
You're coming on 3 weeks that this class has been completely unplayable at higher tiers. The only attack anyone needs to make against me is to land a parry and then keep guard breaking into a heavy attack over and over until the highlander is dead.
When is this going to be fixed?
Are you not going to fix it?
We need time frames here for GAME BREAKING BUGS.
Okay lets make a list of priority for bugs by the top #1
1 - Highlander cant land a guard break after a parry, leaving him open to being punished for trying to guard break after a parry by getting guard broken himself.
You can add some in after this bug, but this is the number 1 priority. You cant just let a class be non viable because of a bug for weeks at a time. How did parrying into a guard break not get tested? This happens much more than it doesnt happen.
No im gonna need it fixed in the next 10 minutes, or I'm going to need them to tell me they are going to fix it. I payed decent money for this game and you dont have any right to tell me to chill out. This NEEDS fixed, and the livestreams only ever mention when dumb exploits that never actually get seen in general play.Originally Posted by Tundra 793 Go to original post
I am not just spam posting blindly. I posted every time a major fight was lost because someone just spam parried into a guard break and heavy attack on me. I dont have that available but literally every other class does.
A gb isn't always guaranteed. And that counts for every character. It depends on the character you're fighting against and the incoming attack. And of course it depends on the character you're fighting with, too. While Berserker can't gb a Nobushi when she does her sidewind swift and he parries her, Shugoki can.
It depends on the matchup and the incoming attacks.
Furthermore unlock from a target after a parry, walk forward and gb. Gb always hits when it should hit.