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  1. #1

    When exactly do I counter guard break?

    I can't counter guard break consistently. and it feels very inconsistent depending on the class I get guard broken by.

    For example I can almost always counter guard break a Shinobi. especially the ranged GB. Even external ones. but the PK GB is almost impossible to counter for me...

    The counter guard break has been changed a couple of times. The tutorial suggests something different than what seems to be the case. Hell even the patchnotes where confusing.

    This is copied from the Release Notes v1.05 April 6th:

    Tutorial

    Updated Guardbreak Tutorial text for more clarity on Counter Guardbreak.


    Developer comments: The Guard Break Interrupt tutorial had a hint saying “Interrupt enemy Guard Breaks by pressing [input] when they start”. The “when they start portion” was confusing people. In order to be more accurate, that text will now change to “when the enemy connects”.


    Guardbreak

    [Bug Fix] Counter Guardbreak ability is no longer affected by the Debuff Gear Stat.


    Developer comments: Guard Break can be countered if you press Guard Break within 200ms. The way we’ve handled this mechanic so far caused that time window to shrink if you were using Gear with Debuff Duration Stat. It wasn’t intended, so we’ve updated how this works to guarantee the 200ms Guardbreak Interrupt window regardless of Gear. Guard Break cannot be interrupted
    if done on a target that is in a Recovery, Dodge or Attack.
    First it says: " In order to be more accurate, that text will now change to “when the enemy connects”"
    Then it says: "Guard Break can be countered if you press Guard Break within 200ms"

    200ms from when? when it connects? When they start?

    I would like an OFFICIAL statement on this. And clarification on when exactly is the right timing to cgb.
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  2. #2
    Originally Posted by Camemberto Go to original post
    I can't counter guard break consistently. and it feels very inconsistent depending on the class I get guard broken by.

    For example I can almost always counter guard break a Shinobi. especially the ranged GB. Even external ones. but the PK GB is almost impossible to counter for me...

    The counter guard break has been changed a couple of times. The tutorial suggests something different than what seems to be the case. Hell even the patchnotes where confusing.

    This is copied from the Release Notes v1.05 April 6th:



    First it says: " In order to be more accurate, that text will now change to “when the enemy connects”"
    Then it says: "Guard Break can be countered if you press Guard Break within 200ms"

    200ms from when? when it connects? When they start?

    I would like an OFFICIAL statement on this. And clarification on when exactly is the right timing to cgb.
    After the time-snap removal timings are pretty inconsistent. If it isn't connectivity i would suggest to go and bleed your eyes out with some level 3 bots in training.
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