I don't understand why they cannot make materials/ornaments/symbols/etc that aren't weird and edgy. The rep 30 symbol and pattern looks great for knights, how the hell is this pink and cyan throw up pattern supposed to be the end game reward for a hero?
Many of the new odd symbols don't even show up well over the armors and cloth.
Why not a good ornament that isn't gaudy and a skull with spikes all over it. I like the tourney ornament for Law, but i'll never be able to play through that toxic environment to get it with him. That's another thing, why are the rewards for that random? If you do well in the tourney with a certain hero THAT hero should be given the reward, that way you can show off to people what you accomplished with him. A Law ornament means nothing if it can be gained by playing warlord.
I still think that The highest level reward should be a material that makes your hero look like its made of stone. Also where are the classic knight feather plumes?
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congrats on making 40. Hopefully next season if the rep cap goes up again we will see more rewards for reaching higher reps. I think this is likely considering that there isnt going to be a new gear score level next season, so it gives the dev team time to work on other things, like this hopefully.
Would it be a bad idea to allow the tourney ornaments to be available to max reps also? (i only ask because i don't see them making good ornaments like the current LAW one IMO)
the warden and PK's tourney ornaments are neat
The conq's tourney ornament is a damn skull (i thought they were listening?)