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  1. #1

    Far Cry 5 Suggestions

    there are many bugs in this game! for example, boomer runs at 2 cultists to kill them and the cultists just stand around and do nothing for seconds until they get killed! thats too unreal! and also, there should be holes/bumps in cars when you CRASH them! also, when you kill cultists with the tractor that chops them up in pieces, there should be an animation for it! as we saw in the gameplay, they just disappear without even any proper animation for it and there is blood squirting out and thats it! this game should be a lot more detailed in everything
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  2. #2
    HorTyS's Avatar Senior Member
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    Not really seeing a suggestion here, just the pointing out of multiple flaws. Saying they should add more detail to everything is too general & vague to be any actual sort of suggestion. I agree with the flaws, and that they should be ironed out, thankfully the game is probably in the polish phase right now and doesn't come out for 5+ months, so hopefully some of those issues will be resolved in the final product. All the footage we've seen so far has been from a build created before e3, so I'd say it's safe to say many issues in the game have since been resolved, lets just hope everything pointed out here is among them. ..
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  3. #3
    HorTyS's Avatar Senior Member
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    Originally Posted by Viragoxv535 Go to original post
    Also, what's the matter with the dead enemies' floating vest?
    Huh?

    So far another thing that has been bugging me in the gameplay I've seen is the rampant clipping everywhere, especially whilst driving. You can run over small trees with no issue but it's because you just clip right through them. They should just make them a destructible element, even if they gave it the same effect as crashing through a fence, but the trees just clipping directly through the vehicle is laughable.

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  4. #4
    Originally Posted by Viragoxv535 Go to original post
    I meant coat.

    https://youtu.be/3xa0n8ZT99w?t=11m10s

    That can be seen in many videos.
    lol how unrealistic! the dog doesnt even pay attention to the shot! where the player opened the cage by shooting the chains loool
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  5. #5
    Originally Posted by Sabotur Go to original post
    I guess the OP is suggesting that you should stand back at every element and say to yourself, is this realistic.

    If its not go back to the drawing board or make it something that is more believable.

    I see we can still use Superman powers to see enemy silhouettes through buildings. sigh.
    I got one question. what the hell are you talking about?!
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  6. #6
    Ubi-Salvenius's Avatar Community Manager
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    Hi John,

    As mentioned, these aren't really suggestions per se but they are appreciated, however I must remind you that what you are seeing is still an early build and that means things may and can change before the final build at release.

    I know for certain that the developers are working hard on the game and as always, we (The community team) will be gathering and compiling feedback and suggestions to send to the team and see if things can be improved upon though sadly there are no promises to this but I can assure you that we all will do our best.

    In terms of realism, again must remind you that this is a video game, so not everything will be 100% or entirely perfect, by this I mean that certain elements may get exaggerated from reality. Trust me, when it comes to A.I specifically, no one gets it right or perfect and there's been hundreds of amazing and fantastic minds working upon it for over three decades within the games industry itself but we will always strive to improve,

    @HorTyS I'll ask and see about that one.
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  7. #7
    Originally Posted by Ubi-Salvenius Go to original post
    Hi John,

    As mentioned, these aren't really suggestions per se but they are appreciated, however I must remind you that what you are seeing is still an early build and that means things may and can change before the final build at release.

    I know for certain that the developers are working hard on the game and as always, we (The community team) will be gathering and compiling feedback and suggestions to send to the team and see if things can be improved upon though sadly there are no promises to this but I can assure you that we all will do our best.

    In terms of realism, again must remind you that this is a video game, so not everything will be 100% or entirely perfect, by this I mean that certain elements may get exaggerated from reality. Trust me, when it comes to A.I specifically, no one gets it right or perfect and there's been hundreds of amazing and fantastic minds working upon it for over three decades within the games industry itself but we will always strive to improve,

    @HorTyS I'll ask and see about that one.
    ok I got ya thanks for the info! you may not make it perfectly but what you CAN do is making it much better as you see a much better AI in other games from other game companies than this one! but as you said, you working and giving your best soooooo....THANKS
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  8. #8
    HorTyS's Avatar Senior Member
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    Originally Posted by Sabotur Go to original post
    I guess the OP is suggesting that you should stand back at every element and say to yourself, is this realistic.

    If its not go back to the drawing board or make it something that is more believable.

    I see we can still use Superman powers to see enemy silhouettes through buildings. sigh
    .
    Yeah, the option for tagging/ marking targets is still there, but did you reeeally think that was going anywhere?
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  9. #9
    MikeJDRW's Avatar Member
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    Will the player still be able to mark targets, with binnoculars/camera or is that automatic as those videos show? Or is that still the BETA version?
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  10. #10
    HorTyS's Avatar Senior Member
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    Originally Posted by MikeJDRW Go to original post
    Will the player still be able to mark targets, with binnoculars/camera or is that automatic as those videos show? Or is that still the BETA version?
    You still mark with your binos, the auto-marking that was taking place was due to them using Boomer as a FFH (Fang For Hire) as that is his ability, he marks targets for you I believe based on enemy proximity to him...
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