I recently switched my main to Highlander, I have about 4 hours played on him and I can do well with him but against skilled players I'm usually getting trashed.
Does anyone has any tips or mixups that are guarenteed? I've been getting better at trading and using hyper armor but good players just feint and dodge after I get them a few times.
Yes,Originally Posted by The_B0G_ Go to original post
Try to lure your enemy into wall. Then just try to parry any attack, next is jab, punch, jump attack, feint heavy, Guard Break, throw, jump attack, jab, punch, zone attack. Almost guaranteed.
You'll get 75% win rate in no time.
Oh I forgot that was CenturionOther characters don't have guaranteed mixups
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I'm still only Rep 3 with him, but my tactics are usually;
Celtic Curse is the opener. It's the only move you can deploy fast enough to get going, and of course going into an Offensive light, or heavy from there.
The kick is great if you can land it near walls, but otherwise just get used to feinting it into the grab.
Don't trade if you can avoid it, Highlander has low damage and low health, all things considered. I prefer being more aggressive than people would anticipate, doing enough damage with a variety of attacks fast enough to put enemies on the defensive.
And you gotta get really damn good at your Crushing Counter, that thing can turn any duel around in a second.
Just be aware of your mixups, get used to going from Celtic Curse straight into some Offensive moves, and be quick with your counters. The best advice I can give is to just remember the details of the Highlanders moveset, like his crushing counter, and fast flowing to offensive form.
Experience will do the rest.
Celtic curse is your main opener from a distance (the dash forward heavy that can be feinted in either direction) - its quick and difficult to react to, so it lands fairly often. From there you can immediately combo into offensive stance heavy, light, kick, or grab. If kick lands, then it guarantees an offensive heavy, same for the grab. Most people dodge the kick however, so you can OS heavy soft-feint into kick (soft feinted again to grab, if they still tend to dodge) to get the followup unblockable,Originally Posted by The_B0G_ Go to original post
Highlander only gets a light on GB, but it follows into offensive stance pretty well into his mix-ups, but again, his only guaranteed damage is after a kick or caber toss (offensive grab) or wallsplat top heavy. You can also do a defensive light to defensive heavy that you then feint, crushing counter the incoming parry attempt and immediately flow into OS mixups. His parry punish is also only a light attack or zone if you feel like eating even more stamina.
I'd say highlander is pretty low tier, but otherwise pretty fun with the mixups. His combos are just slow to pull off, so in dominion your OS combos are likely to get interrupted by outside attackers, so best to stay in defensive stance and use the hyper armor on heavies to trade, and zone cancels while flicking between targets.
All I can say is: Don't throw out random heavy unblockables. It maybe works against beginners, but it won't work against any decent opponent. They will get parried and you will get punish hard. Also be wary about throwing out Celtic Curse cancels too predictably. They will also get parried against any decent opponent.
I usually open with Celtic curse and immediately go into os, even if they block it, and kick. If the kick lands it's a free heavy and I can usually get the grab after which guarantees another heavy. This is great damage but takes up your stamina.
If that all goes well they are usually overwhelmed and dash back giving me time to recover stamina and Celtic curse again.
If you throw them against a wall that's a free defensive heavy. If you do a defensive top heavy this is the most damaging attack you have so always use it if given the chance.
And practice using hl "crushing counter" I use this the same way as Celtic curse. If I get the counter I usually go into os heavy then I'll fake the kick into a grab.
This is just my limited experience talking. Obviously there will be different scenarios where different things work but his mix-ups are quite good. Try not to get too aggressive and read your opponent for an opening to start a combo. Even if it's a short combo, you will come out on top usually.
Are you sure the top does more damage? I was under the impression that heavies are all the same damage no matter which direction it comes from.Originally Posted by NPG_Opie Go to original post