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  1. #1

    Stamina damage in this game is broken.

    Max Debuff dont even start.

    Centurion is the biggest offender, raider second. Their moves already provided stun with all of its benefits, why can the centurion nuke my entire stamina with 3 different moves he's always one button combo away from? If you get stabbed once, thats it, you're in an infinite spin cycle people are calling The Centurion Cutscene. "Oh just parry, oh just dodge" oh just shut up. He's the safest character in the game. One stab thats it, youre in an endless loop of hit recovery, stun and atamina drain.

    Even if the Centurion screws up, you cant punish him for it because you're gassed out. He'll get his back before you do and its right back in the hurt locker for you.

    Kill Stamina Drain, chop it in half for every move in the game that does so, it's ********. Jab, Long Arm, Stunning Tap, ALL OF THE KICKS, all of it. Most of these moves already come with severe advantages like making you blind, stumbling you, knocking you over or back.

    Raiders, big powerful axe wielding psycho, bap tap bap tap bap tap bap tap bap tap woops missed grab throw bap tap. Hot garbage.
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  2. #2
    I do agree on the point where they should nerf the drain a bit, characters like Shinobi, Raider and Centurion, in particular, have a way to much stamina drain. I thought their grand idè was to have you manage your stamina, but, it has rather become don`t get hit by an attack from these characters because then your stamina is out. For me, that neglects a bit of the point by playing to manage your stamina, especially since these characters can do it as safe as they can with almost no stamina cost for them.
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  3. #3
    k3rr3k's Avatar Junior Member
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    Feb 2017
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    Raider isn't that bad because he doesn't really have any effective mixups in the first place. Centurion and basically all the knight classes are ******** when it comes to stamina use though. How come Centurion can ram his fist up my *** 6 times but I fake one heavy and I'm out? Warden with his shoulder charge. Gladiator with his stupid dash punch. If you think about it, all the knight characters are horrible to play against. Even after PK nerf she can beat slow characters by spamming lights still.

    Chivalry is dead, War of the Roses shut down, this is all I have to play that's similar but Ubisoft insists on these stupid ideas. I literally want to punch Centurion's in the throat IRL when they start their ********.
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  4. #4
    Originally Posted by Rahnzan Go to original post
    Max Debuff dont even start..
    Woah wait. Are you by any chance one of those people that actually believe that Debuff Resistance has any impact on stamina draining moves?

    Hot garbage is that the devs still leave the option in game to bust/reset an opponent's stamina bar again and again while him or her is already in OOS-mode. And everytime that happens the regeneration to finally get some stamina back is holded for quite some time provided the victim even more a struggle to survive until they finally can regain their stamina. I really don't know why they did not take those good changes of the PTS already and put it into the live game. There you could just stop the regeneration for a second while the victim was OOS.

    Originally Posted by Kliftheone Go to original post
    I do agree on the point where they should nerf the drain a bit, characters like Shinobi, Raider and Centurion, in particular, have a way to much stamina drain. I thought their grand idè was to have you manage your stamina, but, it has rather become don`t get hit by an attack from these characters because then your stamina is out. For me, that neglects a bit of the point by playing to manage your stamina, especially since these characters can do it as safe as they can with almost no stamina cost for them.
    I also would agree on this and the mentioned characters. A lot of stamina draining moves drain too much. Why on earth would a shinobi of all drain that much stamina especially with his heavy -> sickle rain?
    Conq shieldbash also gives quite the stamina damage, could be slightly less I think as well.
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