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  1. #1

    FULL new hero idea: Striker!

    So I heard how ubi makes heroes and I'm gona use that (not EXACT) process to make this hero.

    I've been making him in general discussion.

    Striker (knights vanguard class):
    His weapon is a simple bastard sword wielded with one hand/ two hands. He uses it like a normal soldier of the knights faction but with his own little twists (like when he feints and attacks again it would be a bit faster).

    His idle and walk animation



    His weapon would look like this



    His looks are like a average 14th century footman.



    Armor sets

    1. iusto (regular) set

    2. Regius (Royal) set

    3. miles (Soldier) set

    (all of the armor sets where translated to Latin).

    His health is 110 and stamina 120. His main 2 side stances vary of historical 1 handed stances, the top is two handed. His special middle stance is a half-sword-stance.





    Then the special part of the Striker. He has a middle stance. It appears of a circle in the middle of the three stances. You trigger it by tapping down-stance 2 times.
    Other people can't block this so it's an unblockable. However other strikers can parry it cause they can get into that middle stance. It's SLOW however so just dodge and you wont get stabbed. He can feint into a middle-stance stab making it a bit faster. If you successfully hit then this ability can trigger some combos and if decide to you can toss the person away from you.

    Combo idea

    Attack, attack (these two attacks don't matter if they are parried), the stab, then unblockable stun that deals little damage.
    https://j.gifs.com/r0J41L.gif


    Also to tell the team his standards will not have an option of no pattern, everything else has the option of no pattern.

    Special feat will be: Charge Attack
    It's a second feat category feat. After sprinting you will start to run with you're sword over you're shoulder. Go into guard-mode and you will jump a light attack.
    The knights are seen running with their swords over their shoulders.


    2nd Special feat: My Second
    Originally Posted by ChampionRuby50g Go to original post
    As a knight hero, we would know they'd have access to catapult. Personally I'd see a good feat for this type of hero to be a captain following him around. Ages ago I saw someone make a thread and this feat idea was on it, I can't remember who made it, so if you read this hope you don't mind me commandeering your idea.

    The 4th feat would be called my Second and it would call a captain up to fight with you. You could choose if you wanted the captain to have a shield or not. The captain and Striker work well together, rotating between strikes on a opponent. Because the captains aren't usually strong, their attacks on enemy's won't give them a higher revenge gain. He could be used as a decoy, or sent to an objective to hold it for a little bit longer and valiantly sacrifice themselves to give your team some more time to regroup or whatever.
    -ChampionRuby50g

    Execution ideas
    Execution 1:
    Instead of the enemy falling off a ledge you're character stabs them in the face. Also maybe if ledge then fall over?

    Execution 2: you and the enemy fight like this https://j.gifs.com/VmYMRo.gif and then you slice off their leg.

    Sayings

    Also translated to Latin

    On stab attack: et vigilate! (Watch out!)
    On unblockable stun: Moriemini! (Die!)
    On execution 1: (walking twards enemy) Qui observat suos alebat? (Stabs enemy in face) Ovium! ("Who waits for their own slaughter?" "SHEEP!")
    On execution 2: Omnes vos got thats !? (Is that all you got!?)

    TRAILER SPEECH

    "There are us, the heroes of our faction. And there are minions. Then there's these special forces... Minions, fought long enough to become a hero of the knights. They specialize in rallying allies to a fight, and are fast at starting fights. The ones with the bastard sword; able to maneuver cunning moves that other knights haven't mastered yet. Once they where a huge force able to crumble enemy at their will. Now they will gladly do so again." - whoever talks in the knight hero class trailers


    MAP


    There are the defenders that start in the castle wall. Zone A is the castle wall. Scince every map has something special this will have this ---->When Zone A is captured it spawns archer minions. The huge battlefield is zone B. The attackers can launch catapults that cant be aimed, only fires. They deal explosion damage like the feat "Catapult." These catapults have a reload time of one minute.




    That's all and if you think something is unbalanced then you know this won't be a real hero so what matters?
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  2. #2
    UPDATE
    (Why doesn't anyone look at my stuff anymore?)

    GUARDBREAK ANIMATION:
    You put you're sword around the enemy's back of their neck. When you pull BACKWARDS you do a sort of warlord thing but it's not that long of a push, same with the rest. of the direction in which you can throw you're enemy. SO you take you're right arm off of the blade and then you push the enemy with you're sword for a bit. BOTH SIDES You take one of you're hands of the blade of the sword and you push with the sword. FORWARDS You take the sword away from behind the enemy and you head-butt them (which causes a stun) and you put you're sword on the enemy's chest and you push them forward for a bit.
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  3. #3
    ChampionRuby50g's Avatar Senior Member
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    Is he called Footman or Striker? Your title says one but in the thread it's another.

    No for the horse. I can't see it fitting into the game smoothly at all. You're going to be extremely limited on horseback, there's no way you're going to be able to move around certain maps easily. Plus, if he's called Footman it goes against Been on horseback. From the way you've described it, there is no way to effectively counter this feat, except if you have a ranged attack. On the chance you do have a ranged attack and it misses, there's nothing stopping the player charging you down and getting a instakill on you, because getting trampled by a horse sounds like something that would kill a man quickly, if not it's a death sentence. You won't be able to catch said horse, so if that player is last alive all they need to do is trot about. Getting close to the horse would only mean free damage for the rider, especially if they ca attack with this bastard sword. For those reasons I'm against the feat.
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  4. #4
    Originally Posted by ChampionRuby50g Go to original post
    Is he called Footman or Striker? Your title says one but in the thread it's another.

    No for the horse. I can't see it fitting into the game smoothly at all. You're going to be extremely limited on horseback, there's no way you're going to be able to move around certain maps easily. Plus, if he's called Footman it goes against Been on horseback. From the way you've described it, there is no way to effectively counter this feat, except if you have a ranged attack. On the chance you do have a ranged attack and it misses, there's nothing stopping the player charging you down and getting a instakill on you, because getting trampled by a horse sounds like something that would kill a man quickly, if not it's a death sentence. You won't be able to catch said horse, so if that player is last alive all they need to do is trot about. Getting close to the horse would only mean free damage for the rider, especially if they ca attack with this bastard sword. For those reasons I'm against the feat.
    OK, I didn't say you controlled it. It just goes one automated lap across the map and drops you off where you where originally. So the clunky movement thing wont be a problem cause you're not controlling the horse. Also you can just dodge the incoming attack/trample. So now the horse has a one bar of health (That's REALLY low!) so now you just lock onto the enemy, side dodge twice, then attack (most presumably light so you can get a hit). You also know this may not be a real hero.
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  5. #5
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by Ianoneshot Go to original post
    OK, I didn't say you controlled it. It just goes one automated lap across the map and drops you off where you where originally. So the clunky movement thing wont be a problem cause you're not controlling the horse. Also you can just dodge the incoming attack/trample. So now the horse has a one bar of health (That's REALLY low!) so now you just lock onto the enemy, side dodge twice, then attack (most presumably light so you can get a hit). You also know this may not be a real hero.
    Still gonna say no. It would be such a shambles on some maps, more space and trouble than it's worth. It would have to skip entire areas, get caught up in minions. River fort for example. The horse will never be able to go anywhere near A, it would be incredibly awkward movement around B, and if it goes to C it's most likely just going to get in the way of everyone else.
    The feat just sounds like a glorified rush feat.
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  6. #6
    Originally Posted by ChampionRuby50g Go to original post
    Still gonna say no. It would be such a shambles on some maps, more space and trouble than it's worth. It would have to skip entire areas, get caught up in minions. River fort for example. The horse will never be able to go anywhere near A, it would be incredibly awkward movement around B, and if it goes to C it's most likely just going to get in the way of everyone else.
    The feat just sounds like a glorified rush feat.
    Whats a better replacement then? It has to be UNIQUE.
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  7. #7
    UbiNoty's Avatar Community Manager
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    We're looking! We see basically everything - but since I already commented on your post in Gen Discussion and passed your idea along to the team I didn't think it was necessary to comment twice.
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  8. #8
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by Ianoneshot Go to original post
    Whats a better replacement then? It has to be UNIQUE.
    Going to assume when you said special feat you meant 4th. As a knight hero, we would know they'd have access to catapult. Personally I'd see a good feat for this type of hero to be a captain following him around. Ages ago I saw someone make a thread and this feat idea was on it, I can't remember who made it, so if you read this hope you don't mind me commandeering your idea.

    The 4th feat would be called my Second and it would call a captain up to fight with you. You could choose if you wanted the captain to have a shield or not. The captain and Striker work well together, rotating between strikes on a opponent. Because the captains aren't usually strong, their attacks on enemy's won't give them a higher revenge gain. He could be used as a decoy, or sent to an objective to hold it for a little bit longer and valiantly sacrifice themselves to give your team some more time to regroup or whatever.
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  9. #9
    Originally Posted by ChampionRuby50g Go to original post
    Going to assume when you said special feat you meant 4th. As a knight hero, we would know they'd have access to catapult. Personally I'd see a good feat for this type of hero to be a captain following him around. Ages ago I saw someone make a thread and this feat idea was on it, I can't remember who made it, so if you read this hope you don't mind me commandeering your idea.

    The 4th feat would be called my Second and it would call a captain up to fight with you. You could choose if you wanted the captain to have a shield or not. The captain and Striker work well together, rotating between strikes on a opponent. Because the captains aren't usually strong, their attacks on enemy's won't give them a higher revenge gain. He could be used as a decoy, or sent to an objective to hold it for a little bit longer and valiantly sacrifice themselves to give your team some more time to regroup or whatever.
    YES! I like that! (look at the thread post)
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  10. #10
    Originally Posted by UbiNoty Go to original post
    We're looking! We see basically everything - but since I already commented on your post in Gen Discussion and passed your idea along to the team I didn't think it was necessary to comment twice.
    I "deleted" that one and "moved" it here. I made sure there where other things so it wasn't copy-pasting on other topics. However there is a new 4th feat suggested by ChampionRuby50g
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