Ubi, Why Isn't Cent Nerfed Yet?
Like come on Ubisoft, you've had a full season, 3 months, of people telling you that Cent is OP, and I haven't seen you do anything to nerf him like he needs to be. Like we aren't gonna discover some new mechanic to fight Cent, he's OP, he's been OP since you launched him, and until you fix him he will continue to be OP. Like let's just break down what's wrong with him.
1) He get's a free hit after kick and jab. WHY?!?! WHAT ON EARTH MADE YOU THINK THAT'S A GOOD IDEA!?!? He has two moves that have just amazing tracking, that drain so much stamina, cost like nothing to do, and guarantees a free light if they hit. Notice how the Gladiator doesn't get a free hit from a jab? Notice that? That's called balance. Cent does so much damage already, why would he possibly need to also have confirmed damage off of stamina drain and a blind. "Oh just dodge to avoid it", yeah except cent easily has the best gb punish in the game.
2) The tracking. Oh my god the tracking. I play shinobi and on more than one occasion I have legit seen eagle's talon track 180 degrees. Yeah that move that does tons of damage, and sets up for more damage and stamina drain? It has some of the best tracking in the game. It's not like it always tracks super far, but it does way more than it should. Like easily half the time I dodge an eagle's talon it hits me when it shouldn't. But that's not it. His kick has insane tracking. His jab has insane tracking. His charged heavy has insane tracking. Why? Not only does it get a confirmed hit, it also tracks better than any melee in the game. That's a very common phrase with Cent by the way, "Best in the game", way too many things are found in Cent better than anywhere else.
3)That wall punish tho. That wall punish. You know what isn't fun in a fighting game about staying in control and interacting with your enemy? Not fighting and being out of control as you don't interact with your enemy. God isn't it so much fun to spend several seconds physically unable to stop something? Don't you just love having half your health depleted from a single GB, that doesn't even drain half of the Cent's stamina? Isn't that great. I love how Cent can drain half the health of most heroes in the game, and doing so requires no skill and can't be stopped, on top of costing so little stamina to do. Man that's totally balanced. Not even just the wall punish is crap. Edge punish too. It's possible to avoid with some heroes, other's however are out of luck. Freakin Cent can grab you, throw you towards a cliff, and then kick you off. Yeah that makes sense. "Hey your initial attempt to throw this guy off the cliff failed, here's another free attempt with even more range and throw distance". At least Shinobi takes some skill to pull off and it leaves him vulnerable. The defense against a Cent is to counter GB, of course that's assuming he didn't just parry you. "Oh but the changes are coming that don't give GB off of parry", well they aren't here are they? And I don't exactly feel like dealing with being cutscened to death for another THREE MONTHS.
4) Heavies. Because with everything I've just said, he also needed to have the fastest heavies in the game. Never mind that those heavies also set up for tons of damage, they also need to be ungodly fast. Faster than some lights in the game. You know what a heavy attack is supposed to be in like, every game that has every existed? A move that behaves similarly to a light attack however does significantly more damage, this is offset by it's much slower speed. Apparently for honor didn't get that memo. Because they got the higher damage right. They just forgot that it is stupidly overpowered to make something strong and fast. It's typically one or the other. And it could have been offset by making heavies cost a ridiculous amount of stamina. But they don't just like everything the Cent does, it should cost a lot of stamina, but it doesn't.
5)If the Gladiator is designed to have management over his own stamina then Cent is designed to have management over YOUR stamina. I've got to say I have never played a game where a character has more control over what you do, than you. "Hey guys here's this awesome new hero, he can drain all of your stamina in one incredibly fast combo full of mix ups that each contribute to you not having any stamina". Like the fact that he has a combo that just takes control away from you is bad enough. But to give him the ability to perpetually keep someone out of stamina is insane. Like what the hell dude. Against a good Cent I've spent well into 10-20 seconds out of stamina. Yes because above all else about this guy that has tons of ways to punish you, he can put you in and keep you in the single most punishable condition you can possibly be.
6)That stamina bruh. Like how is it that I can go through a full combo of mixups and punishes, that takes away most of my health and all of my stamina, and yet he still has more than enough stamina to follow up? What about that makes sense? To hell with the glad having "stamina management" as a description, give it to Cent, he manages the enemy's stamina way more than Glad manages his own.
Let's just bring it to basics and list all the things a Cent can do. Melee, quick heavies, super armor, pins, unblockables, lunge attacks, wall punish, OOS punish. Now let's go through them and name which ones Cent is also the best at. Melee, quick heavies, pins, lunge attacks, wall punish, OOS punish. Notice that? Notice how all the important things about Cent, all but one of them is not the best in him? That is insanely broken.
The worst thing is definitely his wall punish, but what's terrible is he doesn't need it. By that I mean he's great without it. I am friends with a guy who plays Cent and is like rep 8, he doesn't wall punish, he literally doesn't wall punish because it's so unfair and easy, and yet he has a 70% winrate with him. That is just so messed up. You can just completely remove the single most powerful part of a hero, and they are still extremely powerful. Try removing the kick from shinobi, or the poison for nobushi, or the SB for warden, or the shove from Lawbringer, or the unblockables from Highlander, just try that and imagine how much harder it would be to play them and win with them. Then remember that Cent when you remove the wall punish is still wickedly powerful. Or try to imagine him without a kick. He's still good. Instead of removing the Kick what about the Jab? Still good. Pin? Still good. How about super armor? Still good. If you were to remove any ONE ability from most heroes it would doom them. Cent? Everything he does is so good that it wouldn't matter. You know how many people would stop playing warden if he lost SB completely? A lot. You know how many people would stop playing Cent if they removed kick? Barely any.
Need an example of why he's easy and overpowered? I play in very high reps, people who know the game, know the heroes, and definitely know how to play. Well with my rep 1 centurion, I have a winrate in duels of 66%. Just think about that. Someone with a single rep. Playing against people with rep 8 wardens, or rep 5 nobushis, or rep 10 berserkers, and I am still wining significantly more than I'm losing. It's not because I'm a god Cent, it's because to do a ton of damage requires very little skill and has very little risk on top of costing you nothing. I would actually rather have unlocks stay in the game than Cent in his current state. I would rather have flicker stay in the game than Cent in his current state. I would rather have Cent nerfed than get the two new maps and heroes. It is mind boggling how he is allowed to be like he is. And plenty of testing on the PTR shows the changes don't do a whole lot. He is still more than capable of punishing, he still has so much ability to control, and with the OOS changes means he can effectively make you vulnerable through most of the fights.
Seriously Ubisoft, He is like objectively the best hero in the game. He does things better than anyone else. He doesn't have compensations like he should. Shinobi has high speed and high damage but super low health. Shugoki does tons of damage and has super high health but is very slow. Lawbringer has very high health and a lot of speed but doesn't do that much damage. Even warden has high damage, moderate health, and high speed, but doesn't have that much stamina. Notice how they have this thing called balanced. Cent doesn't have that. He does a lot of damage, he is very fast, he has high health, and he has high stamina. Any one of these things could and should have been changed to balance him out but they weren't and aren't. Any changes to the base mechanics of the game do not change the base values and abilities of the Cent. Please for the love of god Ubisoft, nerf the Centurion. He needs it. The game will be so much better with him not being so incredible. Whether you nerf him into the ground, or just make him simply balanced, just please make it where he isn't such an obvious pick over everyone else. There's no sacrifice. There's no reason not to pick him. Cent has no down side that isn't found in every other hero. Everything he does is either amazing, or the best in the game. There is no conceivable way you can look at him and say he isn't massively overpowered. I know this is probably just wasting breath, but it can't hurt to ask.
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