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  1. #1

    Please slow the light attacks on console

    I know you guys will be doing a workshop soon and it would be great for the devs to ask the pros what they think about the game on console . Please you devs gotta do something about the light attacks they are not reactable you have to guess where there going to come from . I want to play the same game as the pc version all im asking is just try and see the differnce . I wanna play competivly but its not competive on console . Comunity manger just try and ask any pc streamer if theres a differnce
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  2. #2
    We don't need that cancerous defense meta that PC is suffering through
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  3. #3
    UbiJurassic's Avatar Community Manager
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    We've had people ask for separate balancing for consoles and have gotten that to the team for their consideration. At this time though, there's no immediate plans to balance them separately. We'll be sure to let players know if that changes.
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  4. #4
    AnEnticingSquid's Avatar Member
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    Originally Posted by UbiJurassic Go to original post
    We've had people ask for separate balancing for consoles and have gotten that to the team for their consideration. At this time though, there's no immediate plans to balance them separately. We'll be sure to let players know if that changes.
    It definitely should. They mise well be different games. Hence why on console very few people complain about turtling. You take the smallest demographic of players and hold their concern over the largest despite consoles being the sole reason this game is still relevant. Pc is pretty much a lost cause for this game. Consoles are the only way forward. I don't want to see this game dies so please heed the cries of the majority over the minority...
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  5. #5
    UbiJurassic's Avatar Community Manager
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    Originally Posted by AnEnticingSquid Go to original post
    It definitely should. They mise well be different games. Hence why on console very few people complain about turtling. You take the smallest demographic of players and hold their concern over the largest despite consoles being the sole reason this game is still relevant. Pc is pretty much a lost cause for this game. Consoles are the only way forward. I don't want to see this game dies so please heed the cries of the majority over the minority...
    We'll definitely keep forwarding the feedback and letting them know there is demand for separate balancing.
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  6. #6
    I don't think slowing down the lights would be a good idea for console, I mean would you really want them slowed down to the point to where you'd get parried almost every attack you throw out?
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  7. #7
    Most console people react to indicators. those mostly start later then animations - i think. So it would help to ads an option that
    #1 might let you adjust the "lag" after when the indicators appear (like standart would be 50 ms delayed, reduced to say 10 ms so that people on tvs are more in line with people on monitors.
    #2 increase the parry indicator by a frame - at 30 fps sometimes he seems invisible.
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  8. #8
    I don't think the speed of the attacks are the issue. The indicators are too slow imo. The attacks are already mid swing once you even get a glimpse of red. For heavies, the indicator pops up before your opponent even releases the attack. Indicators on light attacks only help me if I just want to block. Most of the time I just focus on the characters animations to parry light spam. Oh and flicker zones definitely don't help. Eyes on you, Orochi
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  9. #9
    I played for honor on pc
    Lg b7
    1080p 120hz and 240fps(vsync fast)

    And on console
    Xbox one s same tv

    On pc i see gb and light attacks very early.
    on console you just guesing on heros like shinobi

    Light attacks on pc feel like heavy on console shinobi i never blocked 1 attack since release.

    I just gues where he attacks me next and try to parry his light(with luck)

    Centurion heavy faint gb also i cant react on.
    If i gues right i can cgb but never on visual reacting to gb.

    I play 4vs4 most time

    Sometimes you get hit instant before the animation is done.this happend few times since patch.

    There is a gap betwen console and pc.
    i think you only play console vs console from room to room to test the lag....

    Let the idicators refresh faster or add additional lag.
    It is to fast on console thats why people ask you to fix this.

    I think dedicated server will help.
    Some problems here are because of weak cpu on console...
    As host you have an advantage against client
    Animation are much shorter on console!
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  10. #10
    It's almost unplayable since the time snap removal. But they ignore us on that too.

    It's still beyond me why they'd remove "the onyl thing" in place to compensate for lag. It basically rewards the person with the worst connection.

    As per usual, GG ubisoft.
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