And you play them with K&M ?Originally Posted by Captain-Courage Go to original post
The fact that 4v4 is in the game pretty much precludes this game from ever becoming like a traditional fighter. Attacks have to be at least somewhat react-able, otherwise, taking on more than 1 opponent is even more of a foregone conclusion. Beyond that, as someone who doesn't really like fighting games and loves this one, I'd hate to see it become for like a fighter, with most attacks needing to be read (IE guessed) rather than reacted to. I do not want For Honor to become a glorified version rock, paper, scissors. The defensive meta needs to be addressed, and attacks made safer - and hopefully that should be enough for the more competitive community. For myself, I will be sticking to 4v4, where the real fun is.
By it becoming more like a standard fighter it's not taking away the fact that a majority of what FH has attack wise is reactable. even with the new DLC heros most of what they do is reactable.Originally Posted by Solid_Orochi Go to original post
All I meant was that the changes are rewarding aggression more and defensive play less. at the core regardless of changes for honor is just built to be a reactionary title. that won't change even with the ptr changes.
Alright let's set this straight PC is the worst platform for fighters. The PC ports for fighters are known to be some of the worst in the industry due to fighters being made for the arcade cabinet. The only ones with good ports where either made on the PC and then ported over to console like skullgirls. Or in Killer Instinct case if being made for the Xbox let's it be easily playable on Windows since the Xbox one is practically a Windows powered console. And due to these horrid ports few people buy fighters on PC which leads to less sales so when ever people think "oh for honors a fighter it's okay for it to have a handful of players look at the steam sales of Street fighter 5 it didn't sale well" yeah way to go your using the sales on the worst platform to prove this and every fighting game player knows 5 it garbage. It's like if I would say Halo is fine with a small playerbase due to it's sales on PlayStation.
first up, how is asking for it to have it also balanced for 4v4 stupid? when there is one 1on1 mode, three 4v4 modes (soon to be 4) and one 2v2. seems like a pretty reasonable request to me.Originally Posted by Grivois_Gaulois Go to original post
secondly, there are a ton of fighting games on PC, all the major ones, SF, MK, KI, Tekken, KOF are available on PC, along with a massive list of others.
there aren't really that many medieval brawlers, there are two on xbox, and Chivalry is terrible with its light sabre combat. and M&B is more RPG