No, that's good! If you receive an item for the second time you will receive a small amount of fragments instead. So finding a duplicate in an encrypted cache isn't too enoying...Originally Posted by mccallew Go to original post
Originally Posted by Noxious81 Go to original post
Except you spend 3.333 fragment per item, and the highest return is 3, but usually it's 1 (common) or 2 (uncommon).
The more duplicates you get, the higher the net loss you get.
Thing that sux about the duplicates is that you have no idea if there is anything left to get in that cache #, for instance I got duplicates at least 20 times in a row before I got last item you could see in set, now does that mean I have everything that cache # has in it or am I just getting unlucky roll cause I have most the stuff.
It reminds me of the gun paints upstairs, that is on a set revolving system so if you miss a paint you have to wait for it to go thru all the other ones first, I got nothing in 3 months from that vender and then one day got a new paint.
Most this game is just to try and drag things out, to bad they couldn't add to it as it went to keep it fresh