I have played quite some Gladiator already. I have noticed one thing that really bugs me. If I get hit by Berserker attack, I have like 10% chance of blocking the upcomming attacks. I have never had those problems when I play other assassin's. Any explanation?
Agreed, i'm seeing some really weird issues with the recovery times and interactions with attacks of a lot of other heroes.
Gladiator looks like his recovery time is done, but it actually isn't and still won't accept any input like a guard change for another split second which results in getting hit.
Glad to see I'm not the only one having this issue. I was afraid I might have broken my controller when I sat on the cord and ripped it out of my hand, sending it quite forcefully against the hardwood floor. Been having a b*tch of a time with the gladiator's guard switch, getting murdered by any character that comes in with a light spam strategy.
It has been the same with the pk. Recovery time are to long and it is almost impossible to block zerker. This has been since the beginning and I posted many times but it has never been addressed.Originally Posted by ATBallZ88 Go to original post
If you deflect, it does not stop the zerker and you get hit by his chain finisher. A real pain!!
Well the Gladiator has about one second of guard. So getting that timing just right is insane. However he is more of a dodge\deflect character. However, parries are still an option.Originally Posted by The.Legend27 Go to original post