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  1. #121

    Nerf kick

    The kick is pretty ridiculous in ganking situation. I think there should be cool down on it so it wont be spammed like this (really annoying when this happened pretty much stun locked)
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  2. #122
    Originally Posted by alustar24 Go to original post
    His speed isn't the issue. That just means you have to play a very tentative distance disstance game. The reason I'm having issues is that the time it takes to cancel the kick and actually execute the grab. When I'm on my PK I know all i have to do is keep pressure.
    That's what OF lights are for.

    It's a 400ms light attack which counts as among the fastest, and in situations where the HL goes into OF with the initiative (such as parry-OF, parr-OF-light, or crushing counter light-OF...) its fast enough to cut off most attack attempts.

    Therefore the problem once again reverts to his stamina cost during OF.

    Honestly I've got no problems with how much the OF heavy, kick, or cabtoss costs... but the OF-light stamina cost is way, way too much.
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  3. #123
    Originally Posted by jrobbie4499 Go to original post
    This! He's slow and has pitiful health. Not to mention his damage is lackluster and teammates being able to knock you out of OS is ridiculous.
    +1 for this.

    Slow hero like him deserve a better health pool.

    Im not complaining about stamina except for one move, Light attack on OF. Not worthed for 25% of stamina I think. I know its consume a lot because it count as feint. So please change it so we can initiate the Light without feinting.
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  4. #124
    Originally Posted by AutisicBaby Go to original post
    The kick is pretty ridiculous in ganking situation. I think there should be cool down on it so it wont be spammed like this (really annoying when this happened pretty much stun locked)
    I'm sorry but I think it's fine. One hit from LITERALLY anybody to include teammates puts him back into ds without a single helpful tool except a non feinted Celtic curse to help a teammate 2v1 someone but also leaves it easily parried giving potential easy double parry. Probably the most useless ganker in my opinion as he also does way more harm than good in almost every situation when it comes to ganking unless you can monkey in the middle your opponent which is kinda what happened here but even better as the stuck you in the corner. It should be noted any other character aside from maybe nobushi would have either hit the wall not you or hit the hl putting him out of os.
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  5. #125
    Originally Posted by mrmistark Go to original post
    I'm sorry but I think it's fine. One hit from LITERALLY anybody to include teammates puts him back into ds without a single helpful tool except a non feinted Celtic curse to help a teammate 2v1 someone but also leaves it easily parried giving potential easy double parry. Probably the most useless ganker in my opinion as he also does way more harm than good in almost every situation when it comes to ganking unless you can monkey in the middle your opponent which is kinda what happened here but even better as the stuck you in the corner. It should be noted any other character aside from maybe nobushi would have either hit the wall not you or hit the hl putting him out of os.
    Agreed.
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  6. #126
    Draghmar's Avatar Senior Member
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    Originally Posted by nufrancis Go to original post
    I know its consume a lot because it count as feint.
    What do you mean that it counts as feint?
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  7. #127
    I don't want to talk about his ability as aa fighter, plenty of people taalking about their concerns for that on this thread already. and many valid points have been said.
    What I do want to discuss is his true Endgame:

    His fashion!

    Why can I only make his sash/kilt bright colours? Like red and blue? Why can't I use a colour that makes it black or white? EVERYTHING IS SO BRIGHT D:
    Also, why does his cape/cloak get smaller the higher the version of gear he gets? His standard gear looks best because of the pelt and cloack he has. the upgraded versions of them are just so tiny that it really makes it ugly. (I hate tiny capes, better to eithe get rid of it or make it longer to go atleast below the waist)

    Anyways, reference for colour (examples are with Lawbringer and what he can be coloured and Highlander for the same attacker position. The darkest shade of any colour on attacker is still really rred)

    LB:
    http://imgur.com/2mlVueM

    Highlander:
    http://imgur.com/saCwSw4

    ON LB and most (if not all, bit unsure) the bright colours are the smaller accents. on HL it is a big parrt, Pretty please switch it up?

    EDIT: The images didn't work for somereason (Right tag, right link, just won't work)
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  8. #128
    Alustar.exe's Avatar Banned
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    Originally Posted by Mythic MK II Go to original post
    I don't want to talk about his ability as aa fighter, plenty of people taalking about their concerns for that on this thread already. and many valid points have been said.
    What I do want to discuss is his true Endgame:

    His fashion!

    Why can I only make his sash/kilt bright colours? Like red and blue? Why can't I use a colour that makes it black or white? EVERYTHING IS SO BRIGHT D:
    Also, why does his cape/cloak get smaller the higher the version of gear he gets? His standard gear looks best because of the pelt and cloack he has. the upgraded versions of them are just so tiny that it really makes it ugly. (I hate tiny capes, better to eithe get rid of it or make it longer to go atleast below the waist)

    Anyways, reference for colour (examples are with Lawbringer and what he can be coloured and Highlander for the same attacker position. The darkest shade of any colour on attacker is still really rred)

    LB:
    http://imgur.com/2mlVueM

    Highlander:
    http://imgur.com/saCwSw4

    ON LB and most (if not all, bit unsure) the bright colours are the smaller accents. on HL it is a big parrt, Pretty please switch it up?

    EDIT: The images didn't work for somereason (Right tag, right link, just won't work)
    I'd like to piggy back on this as I have experimented with the color schemes and it doesn't exactly make sense as to what dyes what with him. Every other character the color wheel is clearly represented and applied to the gear uniformly and consistently, however in Highlander's case(at least in regards to the kilt) they dyes are seemingly random on which color from the pallet will apply to the fabric on the kilt.
    While it's not paramount in regards to fixes, it's a little frustrating finding a color scheme that I enjoy since they don't apply as I feel they should.
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  9. #129
    This Highlander needs sorting out A.S.A.P! What a broken character that has stupid tracking, people saying he's slow he ******* isn't.. He can do the Warden's counter attack on all sides, his over the top cancel spin attack is super fast. He's just a broken character who needs to be sorted out.
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  10. #130
    Yup, it always goes to "team" colour instead of wha thte dyes indicate. I hate it :/
    The reason I picked up LB was because he looked cool and I like slow characters (played him since FH came out). But this tidbit annoys the crap out of me.

    To the guy above me:

    Really... fight him more and see where he is going with the top heavy cancel. It is pretty easy to predict. Only in 4v4 is it hard due to ganking. best to just block and wait. Also, and I know it is somewhat cliche but it does apply, dodge on the right timing and you can get out of the kick/kick-grab combo easily and punish him.

    You arre currently just raging because you have little to no experienc fighting him 1v1.
    Also, if you encounter a HL that is going into his off stance without using an attack to flow into it, just hit him with a light. easy damage on them.
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