This ALLLLL depends on you're fighter. Some gladiators are patient while other aren't.Originally Posted by FlyghterDRS Go to original post
Thoroughly enjoying Gladiator as both a player and opponent.
He is a challenge to battle but the fights dont seem tedious or agravating, his attacks can be countered and most can be punished,
Playing him is fun and he feels like he has an answer to most situations which is great but his tiny guard window makes his block's and parries dangerous and his lowish damage attacks make him feel fair, a good counter to his mixup power.
I will likely still main Warden because I just love my Warden but Gladiator will likely be my go to Assassin for any assassin orders.
Only thing I can see as a possible problem is his ability to cancel his zone after the first hit in any situation,
Perhaps making him only able to cancel if the first attack hits would be more appropriate to make its use more tactical,
Its still early though and we're all still getting used to fighting the new heroes so probably best to give it a few weeks and see what happens.
Funny class to play.
Compared to Centurion he is not OP. Still Gladiator has better kit than most of Vanilla Heroes.
Class is fast, wasp style (like every assassin). The only things is - blocking. Almost useless because block indicator disappear too fast. In duel you need to be super aggressive or have super reflex. In other modes when you must stand 1vs2, 3 or 4 blocking is totally useless (you don't have any chance, Highlander has better kit for that).
I hope that you will do something with block indicator timing. It should be equal with Peacekeeper or Orochi (like HP pool is equal).
Why? Serious question. Why it should be buffed with all the punishing dodges he can perform?Originally Posted by S.J.Lannister Go to original post
It's not a buff, it's a fix.
For now you can see it as a buff. But in near future everyone will learn how to punish him and Gladiator won't be able to block successfully compared to other Assassins. Second thing is other modes. When you face 2 players in Dominion as a Gladiator you don't have any chance to even take them some time before they kill you. Of course unless you have super reflex but this class is designed as easy to play. Not easy to play when you have spiderman sense![]()
I don't know and I don't care because Shinobi is totally different character. He isn't suppose to be easy to master. He isn't Assassin Melee Fighter (he is mixed melee - ranged type Assassin). So if Shinobi has different guard timing he is excused.Originally Posted by Draghmar Go to original post
Also he was nerfed to the ground. Now he is broken Assassin so maybe he should get Orochi/Peacekeeper/Berserker guard timing aswell. With other deserved buffs.
Hm, ok. From what I know each assassin has different guard timing. That's a additional way of balancing. Shinobi should focus on dodging and blocking should be harder for him. Maybe Gladiator is also designed in a way that he should avoid being hit this way or another?
Shinobi was nefred, that's true. But I don't think lingering his block would make him better in any way. And I think same goes for Gladiator. Just because his labeled as easy doesn't mean that you get faceroll class to play with.