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  1. #101
    1: i dont ever see anyone sitting back and waiting to parry and/or counter. Latency is so bad even perfectly timed blocks/parries end up being wiffed and you being hit anyway.

    2: counter guard breaking has the exact same problem from latency because of the servers not being live yet. Even if you time a counter guard break perfectly youre still gonna get guard broken. One yellow bar is all it takes for everything to be screwed.

    3: i solo queue mostly. I tend to run into less gank squads and full teams that way. So i cant just cry out for help when i get ganked. 99% of the time im in a 1v1 kicking *** and out of nowhere i get butchered from behind by his 3 team mates. I rarely find good matches but i do find them here and there.

    4: all of the vanilla heros need to be polished out a bit. They need some buffs to even them out with the dlc characters. Especially heavies. For the slowest most telegraphed classes they deal **** for damage. Im a raider guy myself but ive taken a liking to the conquerer recently. I love playing it. Its a fun class and you dont have to play as a cheesy ***** to do well with it. But his damage is so low. I mean his fully charged heavy hurts if you cant dodge the entire 3 second wind up and swing but it is too easy to dodge and see coming from a mile away. Hes one of the slowest and lowest damage heros in game. Now because of how theyve screwed up blocking/parrying hes lost the only good thing going for him was defense. And he never really had a great health pool. His feat buffs his damage to where it should be by default. They need to make heros able to compete with DLC characters. And right now we really cant.
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  2. #102
    1 & 2 : your connection sucks.

    3 : your problem in game management

    4 : of 3 heavies, 1 is considered OP, 1 is considered strong, and 1 is considered mid tier
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  3. #103
    Yup Stagger recovery is bugged or to slow...Beserkers are picking up on this and doing that "berserker rush" that is random hits with hyper armor and once hit you are locked in a perpetual state of stagger animation...Anyone who can spam lights will lock you down and there is nothing you can do....You cant recover fast enough to block or dodge....This is on Ps4
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  4. #104
    Zhantay's Avatar Senior Member
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    Originally Posted by Tobias96716 Go to original post
    Yup Stagger recovery is bugged or to slow...Beserkers are picking up on this and doing that "berserker rush" that is random hits with hyper armor and once hit you are locked in a perpetual state of stagger animation...Anyone who can spam lights will lock you down and there is nothing you can do....You cant recover fast enough to block or dodge....This is on Ps4
    Berserkers, Valks, even Highlander. His only opener which everyone on Xbox uses constantly like Shinobi's double dash kick. If it hits me my Gladiator will not block or parry the next oncoming hit from him which is a super armored top heavy. I play mostly Nobushi so I'm used to trusting my Block, but i guess i need to more practice with using Assassins. Even when i get a succesful deflect and use my bleed their next attack still hits me. So Super Armor beats Unblockable? Had the same thing happen with kensei, deflect his first attack but because he went into his side heavy which have armor he wins the trade. Playing defensive against these super armored characters is very dicey and if i go offensive they just power through my hits because super armor.

    Maybe I have to just hit them with my shield if my deflect but that doesnt do dmg unless i have Haymaker and after they get hit they are back to full health and back to square one again. With this super armor dance.
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  5. #105
    1: my connection is amazing. No dedicated servers is the issue not my 100 mbps connection that is hard wired and always has perfect ping with a maximum of 50 ms pf ping at any given time.

    2: the new characters are broken. Everyone sees it. The only ones who are too proud to admit it are the people that main the DLC heros because of the fact they are OP.

    3: wtf does game mamagememt have to do with characters being unbalanced ? Just to clarify i run a 2.0 kda with the Conqueror... And i win 40+% of all my matches. And i play purely solo. So with that in mind im a great player. I know how to play. And do very well even with the very underwhelming Conqueror hero who i still say needs a buff. Theres nothing wrong with my internet, my skill, or my understanding of anything. And after seeing your profile i see you main a gladiator. Now i know why youre here. Youre crutch is at risk of being taken away..... Blocked. Get rekt.
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  6. #106
    Originally Posted by II LYC4N II Go to original post
    1: my connection is amazing. No dedicated servers is the issue not my 100 mbps connection that is hard wired and always has perfect ping with a maximum of 50 ms pf ping at any given time.

    2: the new characters are broken. Everyone sees it. The only ones who are too proud to admit it are the people that main the DLC heros because of the fact they are OP.

    3: wtf does game mamagememt have to do with characters being unbalanced ? Just to clarify i run a 2.0 kda with the Conqueror... And i win 40+% of all my matches. And i play purely solo. So with that in mind im a great player. I know how to play. And do very well even with the very underwhelming Conqueror hero who i still say needs a buff. Theres nothing wrong with my internet, my skill, or my understanding of anything. And after seeing your profile i see you main a gladiator. Now i know why youre here. Youre crutch is at risk of being taken away..... Blocked. Get rekt.
    1) dedicated servers do not fix lag. they just prevent host advantage and match dropping (if they are good servers) 50 ping is average. not amazing. and 100 what. down? up? You sound like your connection is average.

    2) No. No one sees it. and you haven't given any solid evidence to support either statement. other than "hur dur fast attacks hur dur unblockables." Going around from here to youtube and twitch and to the for honor reddit the opinion I see on gladiator is he's balanced. And the only potential problem thing he has is his zone. And going around to all of those places again the most common thing I see is highlander is underpowered or worse than kensei. So either a good majority of the community suddenly became dlc mains over night and are plotting against you and the few who see the "truth" or you're just crying.

    3) No one cares about your stats. Especially if you play majorily 4v4. No one is a dlc hero main after a few days of play. That's not how it works. Hilarious insults aside nothing either from the devs side or the moderators side has mentioned even anything close to gladatior receiving any changes. So "at risk" is not only a hilarious statement but also false.
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  7. #107
    I feel the same way i cant even evade the kensi top unblockable
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  8. #108
    PS4 Player here. I personally think the Gladiator is very, very powerful. His toestab is like a 50/50 on pretty much everything he does. Dodging into attacks or bash makes for an incredibly strong options, especially when you learned his dodge timings. Those do not seem as bad as players make it to be by the way. If people ever played Nobushi .. well, thats a weird dodge. Gladis is way better.
    Overall, he feels very nice. Attacks flow, he is speedy, swift and oh god, all these options.
    Today, I would say he is fine except for Toestab. Thing is: I am personally not used to possibly evade after everything he throes at me. But at the same time I do know, that I might get used to it at some point and he won't be so scary any longer. Further, to accentuate this point: I mainly do enjoy Highlander right now, though he seems rather meh in comparision. However, as a Highlander, I use my dodge way less then with say Kensei or Orochi. So I won't be screaming out for a nerf just yet.

    One thing btw I can say with conviction: Way better to play against then Centurion. Despite his strong and even some stun moves, you are not getting knocked out of your shoes for prolonged time. So definately an improvement
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  9. #109
    Jab_Jab_Wins's Avatar Junior Member
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    Having lots of fun with the gladiator. I am ok with the small window for blocking, but as others have mentioned before, it feels inconsistent when receiving light attack chains.

    Also with regard to the dodging, while playing with other classes I can dodge solidly but with the gladiator I am finding it very hard. I get hit quite a lot despite trying different timings, it feels like the gladiator is easily tracked down (I don't have this feeling with other classes).

    When playing against the gladiator I am not having any issues so far, it is easily punished if you know his moves.
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  10. #110
    Originally Posted by Jab_Jab_Wins Go to original post
    With regard to the dodging, while playing with other classes I can dodge solidly but with the gladiator I am finding it very hard. I get hit quite a lot despite trying different timings, it feels like the gladiator is easily tracked down (I don't have this feeling with other classes).
    I've almost got my Gladiator to Rep 2 now and I have to say after having a few games with him I'd have to agree,
    I dont think his guard timing needs any attention because he isnt really supposed to be blocking, but his dodge seems off,
    With Berserker, Orochi, Warden, Conqueror and even Nobushi I can consistently dodge most attacks but with Gladiator it proves near pointless most of the time,
    I have a feeling his hitbox is glitched as even when I've dodged with absolute perfect timing I often still get hit in extremely odd ways,
    Just two games ago I dodged out of a Berserkers zone attack to the side and watched as she spun straight past me into the distance while I continued to take hits as if she was right in front of me despite being way out of her attacks reach and her needing to stop and turn around to come back and fight me again, its just weird?
    Other than that and maybe removing the cancel from his zone attack I'd say he is pretty balanced based on what I've seen.
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