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  1. #1

    Gun paint camos need some work.

    I really like what you did with the camos for clothing, it used to look bright and cartoony. Especially the multicam and tropic green.

    Now it looks good and realistic, however some of the camos on the weapons still have that same bright and cartoony look to it.

    Could you make the weapon paint match the camos that are on the clothing. For example the 'multicam'
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  2. #2
    For the most part I agree, In-game I typically wear AOR1/EXTP Desert as its the closest thing in this game to desert MARPAT. (Something I've spent a third of my life wearing in the Marines.) and because I feel the M81/Woodland camos in-game seem to be way-off from the real world look. For the most part, the AOR1 clothing versus the EXTP Desert camo for weapons seems to match pretty well...However, I've found that even still some of the clothing and accessories don't exactly match up still though. AOR1 Wingnut helmet vs AOR1 Standard Issue backpack for example. Under most lighting conditions the helmet looks like its damn near glowing compared to the rest of the clothing. I also take notice when your character gets "wet" some clothing and weapons become unrealistically shiny. When you soak 300D-1000D cordura it looks darker, it doesn't produce any sheen.
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  3. #3
    Originally Posted by SilentRival Go to original post
    For the most part I agree, In-game I typically wear AOR1/EXTP Desert as its the closest thing in this game to desert MARPAT. (Something I've spent a third of my life wearing in the Marines.) and because I feel the M81/Woodland camos in-game seem to be way-off from the real world look. For the most part, the AOR1 clothing versus the EXTP Desert camo for weapons seems to match pretty well...However, I've found that even still some of the clothing and accessories don't exactly match up still though. AOR1 Wingnut helmet vs AOR1 Standard Issue backpack for example. Under most lighting conditions the helmet looks like its damn near glowing compared to the rest of the clothing. I also take notice when your character gets "wet" some clothing and weapons become unrealistically shiny. When you soak 300D-1000D cordura it looks darker, it doesn't produce any sheen.
    In game i typically wear multicam, that's what we wore in the royal marines. Before it looked awful but after the patch it looks pretty decent now however the multicam on the gun paint doesn't watch the clothing at all
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  4. #4
    Ah yes, I noticed that myself too...When I used multicam clothing in game I think I ended up using one of the A-TACs camos on the the weapons to give it a sort of rattle-canned/spray painted look. I agree though, the Multicam weapon camo (As with some others) still seem overly bright or off in comparison to clothing.
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  5. #5
    Yes, the weapon camos look awful and should be fixed. A few of them look ok, like the A-TACS IX, but most of them look way too vivid.

    The funny thing is that they look completely different than the clothing camos (and they did even before the clothing camos were improved/fixed), it would seem that they were programmed by two completely separate development teams at Ubisoft... who never communicated with each other.
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  6. #6
    Ubi-P4in's Avatar Community Manager
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    Thanks for the feedback all, if possible could you provide images of examples where you find this? I will report back to the team, but with images it might make it more clearer.

    Thanks again everyone.
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