Originally Posted by
SandFlea17
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I completely agree with Captain Ryder, and deny it all you want, but so does the vast majority, and that is clear as day. General consensus is pretty easy to gauge, and from what I myself have seen around as well as gathered through discussion, and what anybody else would see if they could take a moment to be honest with themselves, is that people seriously do not want this game in its current form. This is not the game that anybody asked for. At all. The vast majority were clamoring for something like Black Flag, but even more piratical with a focus on being, yknow, an actual pirate? Daring adventure, swashbuckling, exploring, treasure hunting, personal customization, traversing the dangerous seas for fortune and glory to enjoy the riches of a reckless endeavor on distant shores, or sail to the pirate haven of Nassau to hire crew, maybe buy a bigger ship and walk the deck as you sail into battle... I mean, the ship stuff is great for the most part, but it feels incomplete, like only one part of something that should be much more, and much different... Automatic boarding is almost insulting..and the inability to disembark seems like a ridiculous design decision given the source material. Its as if nobody was even asked about what was so romantic about the Golden Age of Piracy or what they enjoyed about Black Flag. The sailing alone will not be enough. It never could be. Making it more involved still leaves a gaping hole in the source material and wants of the consumer.
Without actually being a pirate and controlling a character, the game is nothing more than a War Thunder type game with a pirate skin. Even if it was more polished or had different mechanics, it wouldn't have almost anything that people wanted since getting a taste of piracy in Black Flag...
Everybody wanted something akin to Black Flag 2, a spiritual successor and a true pirate game, I can't think of a single salty soul that said they wanted a SHIP game with a pirate skin..
I truly can't believe that Ubisoft does not see the crazy potential in a fleshed out open world pirate game and somehow thought the only thing people enjoyed about Black Flag was sailing...Or that it was enough for a quick turnover..
As a pirate, you should be free, and be able to do whatever, at the very least MORE than you could in Black Flag, not LESS. I really wanted this to be that perfect pirate game, but because you are stuck as a ship, and not an actual pirate, I'm pretty sure it will arrive dead in the water, and that honestly is painful because it will most likely kill the prospect of any future open world pirate games, which I, and so many others want so badly, and have for so long. The market is untapped and it blows my mind that nobody understands what it is that would make a good pirate game, what the draw and romantic essence of piracy is comprised of in the minds of the majority....
I seriously hope that the right people read this and this game is changed for the better, or that more people continue to voice their unspoken complaints as I have. I actually created an account just to share all of this, as I believe enough people can warrant a proper change, and I urge others to do the same. It's a longshot, but it's worth the try. I only hope enough people feel the same, and that the people involved care enough to at least take these things into consideration. It is not hard to see that my opinion is the prevailing one of the majority, and that it would also directly translate into sales.
I sincerely wish everyone the best, and hope that I didn't offend anyone as it wasn't my intention, but given that I really care about this project, I thought brutal honesty to be appropriate as constructive criticism.