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  1. #1

    Centurion 2nd heavy in heavy combo and zerker zone attack issues

    Ever since v1.10 beserker zone attack is unblockable on all of his hits after initiation. Beforehand you could block maybe halfway or towards the end of his zone spin. Now once he connects with 1 hit. The entire spin move continuously hits you and there is no option to escape or block. This was not the case before 1.10

    Also centurion heavy attack combo that is not charged in any way for both hits you cannot dodge to escape his second incoming heavy attack. This was not the issue beforehand. This character already has too much at his disposal to just add another bs mechanic to his list.
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  2. #2
    i dont know how it is in ptr but centurion heavy is very fast, if you dodge it too early (before it activates) then it's gonna track you like any other atk in this game. maybe you got the timing wrong.
    i've always felt the cent heavy is too fast to try to dodge unless he charges it to try to pin you, that's where's you need your dodge. if you try to dodge a regular heavy then chances are you gonna get grabbed anyway.
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  3. #3
    No dude you literally cant dodge the second heavy incoming. With no charge or any sort of mix up just the regular heavy heavy combo you cant dodge away on the centurions 2nd heavy attack.

    You cant dodge to deflect against it, you cant dodge to just simply escape it. You have to block. I have multiple videos im gathering to upload the best ones where even if you dodge right away after the first heavy. It does nothing but your character slightly move before he hits you.

    Yes that is part of the tracking but my biggest issue is the fact you cant even complete a dodge into a deflect. Ontop of whatever trash theyre doing for chip damage this MAKES you suffer from chip damage.

    I dont understand how a broken character already as is already now has another more broken asset to his arsenal to where you cant escape or you cant deflect his heavy to punish him.

    Not being able to deflect a heavy spammer light that? Its crap. Or to be able to dodge and escape? What **** that is. There is plenty of time inbetween the 2 heavys to be able to actually dodge and escape if you want to. But one more thing this games developers are keeping broken ontop of many others
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  4. #4
    UbiNoty's Avatar Community Manager
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    Originally Posted by Yourdevsrtrash Go to original post
    Ever since v1.10 beserker zone attack is unblockable on all of his hits after initiation. Beforehand you could block maybe halfway or towards the end of his zone spin. Now once he connects with 1 hit. The entire spin move continuously hits you and there is no option to escape or block. This was not the case before 1.10

    Also centurion heavy attack combo that is not charged in any way for both hits you cannot dodge to escape his second incoming heavy attack. This was not the issue beforehand. This character already has too much at his disposal to just add another bs mechanic to his list.
    Thanks for bringing this up! Do you have a video/clip of these happening? It always helps us when we try to reproduce and investigate potential problems. I will bring them up to the team, and if you can send in a bug-report to support that will help us out as well! Ty!
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