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  1. #1

    Scars, Cuts, Bruises, Oh My!

    I suggested in a post (that I can't find right now) that we should have pants, but then I noticed something that seemed a little odd while looking at the heros. These heros have been in fights and wars for who knows how long or how many times for that matter.

    The one thing that I think would be awesome to have are battle scars!

    KNIGHTS
    Chinks in the armor or dented spots. Missing armor platings (obviously not affecting defense or anything in any way) torn up fabric on the peacekeepers and cracked helmets and masks showing off some skin for the knights because to be honest you literally have no use for changing the knights skin besides the Centurion.

    VIKINGS
    The Raider is already shirtless so time for some actual scars! (Yeah I know he already has scars to begin with) Larger cuts, bruises and also blood on the beard or even cut off (if the beard is out) the warlord and the berserker and everyone else having torn up leather and cuts upon their armor. (Honestly these guys are known as relentless warriors even in the trailers. Might as well stick a knife in them as a decoration for them at this point)

    SAMURAI
    Seeing how their armor is made up of wood is gonna be a little interesting to see broken wooden pieces in some of their armour. Cuts on the Orochi's mask maybe a missing brace on the arms or legs and the Kensi is missing those shoulder wooden pieces with cuts in his fabric (I think you get the point now)

    Nothing more frightening then battle scared looking fighters still fighting on and not caring whatever new scar or bruise they get into to their next fight!
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  2. #2
    I think I noticed this in the game just recently. The cuts look a bit weird, but they are there. They are completely black lines surrounded by a bit of blood. And I have also noticed Scars on my Raiders chest, though I don't know if they have always been there and I've just never noticed them...

    But yo!

    I love the Idea of a more visible impact on the armor pieces, be it dents, cuts, or just straight up missing plates.
    They should obviously turn back to normal once you die and MAYBE even when health is regenerated (not quite sure on that)
    So that the state of the armor would represent the level of health that the character is at.

    Nice Idea! +1
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  3. #3
    Originally Posted by Camemberto Go to original post
    I think I noticed this in the game just recently. The cuts look a bit weird, but they are there. They are completely black lines surrounded by a bit of blood. And I have also noticed Scars on my Raiders chest, though I don't know if they have always been there and I've just never noticed them...

    But yo!

    I love the Idea of a more visible impact on the armor pieces, be it dents, cuts, or just straight up missing plates.
    They should obviously turn back to normal once you die and MAYBE even when health is regenerated (not quite sure on that)
    So that the state of the armor would represent the level of health that the character is at.

    Nice Idea! +1
    Never thought of it like that, but if this idea does get checked out then I would suggest that as well if they don't take the option I already suggested. Although I think if the damage has been dealt on to the player and the player healed back up then his armor would remain the same.

    Also the Raider always has cuts on him. I don't really notice it as much which is why I sorta suggested the idea and then it just went to all the factions. Hope this does get looked at though!
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