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  1. #1

    Nerf Centurio

    It's the first time that I Need to complain about something in For Honor. But it's sad that the Centurio has so much guard brake and so much Combos where you can't do anything. The devs Need to nerf the Centurio because he's too strong currently. And don't tell me "I don't know how to fight him". I know how to fight him but it's still sad that he makes 2 Combos and you're dead.

    Nerf the Centurio!
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  2. #2
    You really don't seem to know how to fight him.
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  3. #3
    I really know how to fight him. I won a lot of duels against a Centurio but it's still sad that he has a lot of Combos where you can't block after he began his Combo. For example: When he kicks you you can't even block it cuz guard brake. And the range is op too...it's damn kick. And when you hit him then he still kicks you. If I would hit you with a Katana while you kicking me you would lose your leg.
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  4. #4
    Antonioj26's Avatar Senior Member
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    Originally Posted by ChriSi__95LoL Go to original post
    I really know how to fight him. I won a lot of duels against a Centurio but it's still sad that he has a lot of Combos where you can't block after he began his Combo. For example: When he kicks you you can't even block it cuz guard brake. And the range is op too...it's damn kick. And when you hit him then he still kicks you. If I would hit you with a Katana while you kicking me you would lose your leg.
    I'm guessing you mean "guard brake" you mean the kick is unblockable and yeah that's kinda the function of unblockables, you have to dodge the kick. He doesn't have hyper armor on kick so if you hit him before the kick lands it will stop him. It's subjective to call the range OP but I have to disagree, it doesn't really go that far. Let's not argue realism in a game that lets a 400lb man and take a polearm to the face and is completely unphased by it. We can even use your character (which is likely Orochi since you said katana) and say you would get your face stabbed in if a spear was going through it while you were trying to pull off a fancy stab behind your back.
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  5. #5
    Originally Posted by Antonioj26 Go to original post
    I'm guessing you mean "guard brake" you mean the kick is unblockable and yeah that's kinda the function of unblockables, you have to dodge the kick. He doesn't have hyper armor on kick so if you hit him before the kick lands it will stop him. It's subjective to call the range OP but I have to disagree, it doesn't really go that far. Let's not argue realism in a game that lets a 400lb man and take a polearm to the face and is completely unphased by it. We can even use your character (which is likely Orochi since you said katana) and say you would get your face stabbed in if a spear was going through it while you were trying to pull off a fancy stab behind your back.
    I dodge the kick always yes but when you're in a Corner and you don't have a Chance to dodge then you don't have a Chance. Second example is: When the Centurio Counters then he grabs you and do his Combos with guard brake. He has too much with guard brake. When he does a Counter attack with Combos then you can put away your Controller and just watch
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  6. #6
    Antonioj26's Avatar Senior Member
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    Originally Posted by ChriSi__95LoL Go to original post
    I dodge the kick always yes but when you're in a Corner and you don't have a Chance to dodge then you don't have a Chance. Second example is: When the Centurio Counters then lhe grabs you and do his Combos with guard brake. He has too much with guard brake. When he does a Counter attack with Combos then you can put away your Controller and just watch
    Not really, this dumb "put your controller down and watch" rhetoric that's constantly pushed is so old and annoying. The only way that this happens is if he lands a fully charged heavy on you, one that's a 1000ms which can be easily countered by a block and the other which is 1200ms and can be easily parried since once it glows orange(700ms into the animation) it can't be cancelled and they have to commit. 65 damage for an attack that 1200ms is appropriate reward.

    Don't get me wrong he's definitely strong in some aspects but people blow his power way out of proportion. In 4s he's a little too effective but in 1s he's just circling above average and that's mostly because of his light parry punish and wall punish, not his kick and combos. If you are doubting this simply watch tournaments and you'll see they consist of warlord, pk, warden, raider, and that's pretty much it.
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  7. #7
    Melee attacks don't do any damage in duels. It does teensey amounts of damage (lower than light attacks) in 4v4s with feat skills turned on. Melee attacks don't kill by themselves and at some point they need to connect to an actual damaging attack -- which is the exact "counter point" for most Centurion combos.

    Like Antonio said, "setting the controller down" is just wrong. There's ALWAYS a key counter point to a cent combo, even in wall situations. People simply fail to recognize what attacks they've been hit by, and what comes next. It's not random. It always has a specific order/variety, which can be narrowed down even more if you can quickly identify what the cent player's personal preference is.

    What people having problems with the cent should be doing is not "setting the controller down" and just watching dumbfoundedly -- what they should be doing is specifically identifying what they were hit with, and then immediately prepare for what's to come. Like said, jabs, quickthrows, charged heavies don't just happen randomly. They always come at a specific timing in specific order, and unless you're fighting a masterful FH player using a cent (= you'd be losing to him whatever he played anyway), in miost cases individual players only use a few combinations they're familiar with.
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  8. #8
    Originally Posted by JibletHunter Go to original post
    Antonio J, staunchly defending centurion since release even though he does not play any more and as the player count plummets. I dont know a single high level tournament player that does not openly talk about how broken cent is in 4's on their streams. You yourself admit it. Then you talk about how he is ABOVE AVERAGE IN 1's! So lets look at this . . . very strong in 4's, and relatively strong in 1's means he ranges \from above average to broken depending on the mode.

    I played cent till rep 3. . . and he is blatantly unhealthy for what is overwhelmingly the most popular game modes.

    P.S.- since you are so big on accuracy, I dont know why you misquoted his charged heavy damage when we had a full thread about the unlock zone follow up. You say it's 75, I say it's more. However, even assuming you are correct that is more than 65 damage and can be done off of any light parry or wall-bounce. Don't discredit yourself chief.
    Except the op mentioned "duels."

    (ps) So which tourney level player openly mentions cents are OP in 4v4s? Got a source?
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  9. #9
    Tired of the "play perfect" answers. If i play perfect i can win all characters in game with the worst one. So, the balance disscursion have no sense. Centurion punish a mistake a lot more than any other character in game. A lot more, not just a bit.
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  10. #10
    Antonioj26's Avatar Senior Member
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    Jib if you are going to block me then there is no point in responding to one of my posts. What am I wrong about in my post? Am I getting the timing wrong? Am I wrong about the frames? Am I wrong about which characters are in the tournies?

    Yes above average, but you know whose far and away better than above average right now and always has been? Warlord and pk, yet everyone silent on them while they demolish everyone because this noob stomp of a character is slamming you guys to the ground. Since we were talking about duels that's what I'm commenting on.

    Yeah I stopped playing for a bit because I got bored of the game, was getting ready for a new born, got a new PC, and rediscovered dark souls. I've still been keeping up to date with the forums and I still do play friendlies in duels and brawls which won't reflect on fht.

    Still not one shred of proof it's more than 75 other than you posting a thread of some hysteric that barely had a grasp on the English language. the 75 damage combo doesn't work on wall stun that I'm referring to but nice try and as for the light parry I went with the 65 because it's been pretty rare that I've seen people do the 75 damage combo. 90% of the time when I was playing it was still just charged heavy into eagle talons, maybe that's changed. I don't get how I've never seen this "85" damage combo even though I haven't seen it anywhere but from you and the other instance I've already mentioned. Do you think it's more likely that one of you was wrong and then parroted the other, or the two of you both came across this and no one else has been able to record it being recreated including yourself?

    Either way I don't see where I was defending it, so not sure why you are jumping down my throat about it. Ubi has already said they are very much against this technique and I would also fall into that camp.

    Just comes down to mediocre players being mediocre and jib if you want me to respond then your going to have to unblock me or poke kweassa to quote you again for me.

    EDIT: I could fix the typos and grammar but I really don't care about you enough, jib. I'm tired as hell and its not that important to me.You play on PC so I'll never play with you and you on a platform where its far easier to defend yourself against centurion but still manage to struggle against this slightly above average character. Months after release and established tactics on how to handle with centurion and you are still complaining about him. Scrub on, my friend.
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