after hearing the defensive meta changes, they sounded good, or at least a start, but your boy conqueror doesn't feel them,
main reason is that superior block on all standard blocks, you need to remove that (its ok to have on the start up of attacks), block damage does nothing on superior block, heavies are still unsafe to use on him, due to free gb, and superior block is still there when he's exhuasted. He also has the abilty to deflect like assasins in a way, plus his alternative to feinting, which has no counter.
in my opinion something of his needs to be removed, or reworked (which I heard was being done)
take away superior block at least
The devs did say that they wanted to see how the conqueror would perform after the defence meta change before they gave him any new moves or buff or whatever. So they'll probably be looking at the #data to see if the conq is fairing better in duels than he was before.
He is supposed to be a heavily defensive character after all. That's why his attacks do such little damage. I mean, 25 for a heavy is just ridiculously low. His attacks are also really slow. So he is obviously designed to be a defensive character.
The defensive meta wasn't supposed to eliminate all defence. It was just to balance defence and offence so that they were both viable.
I haven't played the PT2 yet but I main Conq so I'll come back and let you know if I think it's OP.
I only suggested at the least to remove superior block on standard blocks, because that immediately destroys alot of peoples chances of even killing a turtling conq.
have you faced a high level conqs? who will just wait for a deflect or a parry? its nearly impossible to punish with certain heroes, especially for kensei, LB, cent, nobushi, and you can't start anything with your heavies, conq is one of the safest heroes to be, along with warden and warlord
there is already alot that he needs to be nerfed for, his heavy? is that bad compared to others, he has charged heavy to compensate, which is more and give free bash.
It's sort of like a relative buff, in that the conq really isn't affected by most of the meta changes. If anything, like it or not his shieldbash is still one of the best spammable UBUPs in the game.
So his offensive capability remains mostly unchanged, but while everyone's ability to "turtle up" went down, the conq's remain same.
1. I really think they should remove the guaranteed GB on heavy block, now. Even with the meta fixes, this still makes it too dangerous to attack a conq with anything else than a light.
2. Conq superior block' should be removed when OOS, just like other classes. In normal conditions, IMO superior block at normal conditions would be fine so long as 1 happens.
Removing Conq's superior will make him the worst hero by far in the game. The only thing that conqueror has apart from the best blocking in the game is a charged heavy which is usable but should be at least uninteruptable and a very-easy-to-dodge shield bash. Nerfing the conqueror is a big step in the wrong direction.
Removing Conq's superior block will make him the worst hero by far in the game. The only thing that conqueror has apart from the best blocking in the game is a charged heavy which is usable but should be at least uninteruptable and a very-easy-to-dodge shield bash. He has really slow heavies that takes little damage and no real combos in his toolkit. Conqueror needs a l the buffs he can get. Nerfing the conqueror is a big step in the wrong direction.
urm are you high dude? you could say that about any class,
Benji28613
I'm not sure if you read what was said or not, he's a class that encourages turtling, and the defensive meta changes don't affect him at all
very easy to dodge sheild bash? light one, hell bloody no, heavy one, it is guaranteed after charged heavy and you get a free heavy after it, plus it is not very punishable, only with side light.
nobushi's kick is easy to dodge, LBs shove moves are easy to dodge, hell, shinobi's kick is easier to dodge than conqs shield bash, and with more punishes, don't ******** me
conq is one of the most irritating classes to fight plus if he's a turtle you're screwed with all the crap he can do now, I shouldn't need to repeat why
ok good, some actual thoughts on the pts2 conq
I would have to slightly disagree on some part
regarding 1. superior block is used with certain classes to get a gb, light or poison, this can be done with kensei, warlord and valk, but it requires a move or counter move, (conqs counter move can give him a heavy, or charged heavy) if they simply remove the gb from his superior block on heavies, then I would imagine that conqs would go for the guranteed light instead, or shield bash and light, so not much of a change
regarding 2. yes yes, definitley as I said, it's BS that he can still do it when exhuasted
Superior block is for special moves, even conqs start ups have superiror, which is ok in my opinion, but what you get if you let him keep superior block on his standard blocks is a guy you cannnot open up whatsoever, even lights can be deflected into sheild bash + light. This guy has too much to turtle up with, the only reliable match against him is either warlord or warden, but they're the best by far and a little too much IMO, and if conq gets you out of stamina, which is easier now, don't expect to get out
Every character is supposed to change with this meta patch, if conq doesn't even need to change his playstyle, then they might aswell remove him if they arent gonna nerf him
But yeh dude great you are here, was starting to think there were only rep 1's on this forum