Dear Developers,

as i read in a FAQ you are not planning to implement new side missions and rescuing civilians and stuff in the main campaign.

ok so i wanted to give you a suggestion to the already implemented missions.

1. Please make us be able to repeat all GREEN side missions.

-steel helicopter/Plane
-Storming house
-Rebel Radio defense
-Treatening an enemy vip
-... and so on

to RE-INTERROGATE these missions or re-research them. to reset the side missions like you havent done them after completed a Regions side quest. best way to avoid GRINDING one location is to implement this after played the story 100 % and reached lvl 30 (Or only in TIER 1 Mode). after completed for the first time you could tweak them to a lower amount of resource rewards like 500 or 1000 Depending on the LVL of your played region the higher the Region difficulty the higher the amount of resources by replaying these ones again. this would be great and benefit great to the TIER ONE MODE. to give more varieties of ways to earn resources for leveling up weapons!! this would be like implementing a NEW GAME + mode though

these are already implemented side missions no new ones like you mentioned that it is not planned to add new ones this would be a good compromise.

2. please make the APCs able to attack players actively in main campaign. this is a feature that we wished we could have like from the fallen ghosts dlc.
i mean the APC heavy tanks were already in the main campaign. i would understand if they would be new with the FALLEN GHOSTS DLC. but they are not seperated tanks.
they are in the MAIN CAMPAIGN already and it would be great, if they would ATTACK us for more challenging situations.


side note:

3. Could you give us a Reward for clearing outposts stealthy? we know every outpost if cleared our team says (Ok its clear) why we cant get a little reward for clearing stealthy?


EDIT: this is only if you could do this tweak to the events in the world:

i see lot of things happening in the world of wildlands. people will be treatened from cartel and stuff. but i see they only repeat their animations of treatening.
could you Please tweak it if we dont help that they react further. like transport them to cages in outposts or Kill them if we dont react fast enough?

i mean they do lot of things in the world but it doesnt mean anything because they only do repeating this situation without any results