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  1. #21
    The_B0G_'s Avatar Senior Member
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    Originally Posted by UbiNoty Go to original post
    It was a good effort by both factions on both ends, but the Vikings ended up playing spoiler and we went to a tiebreaker at the end.

    As it stands, the rule in a tiebreaker is to give the win to the faction who deployed the most assets in the final round. And on the website, these numbers (such as assets) aren't always the most up-to-date or clearly reflective of the current state of things. Keep in mind, with our faction war update, faction war clarity and clarity of the faction war rules are some of the things we want to address.

    I know some of you are feeling frustrated with how things played out. You stayed up late, planned out hours around your busy schedule to make time for a match (or 5), maybe said no to a night out with your friends, gave up sleep, passed over time you could have spent in realistic dominion, forwent just chilling and not raising your blood pressure to dangerous levels. I get it all, and it sucks. But there's always next time. I'll be cheering for you in S3 knights.
    Ok that explains assets and the tie breaker. What about the Knights going up to 31 territories and automatically losing 8 with a starting disadvantage of 33% the next round with no prayer of defending and went down to 18, fighting over the only 2 zones available for 6 hours, then still having a disadvantage the next round as well.

    This faction war is a joke. Samurai went up to 31 and didn't lose as many as the Knights had to, they went from 31 to 23. Smells like BS to me.

    This auto balance needs to be toned way down, it just won the war for Samurai. Enjoy the win the was handed to you Samurai.
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  2. #22
    Gray360UK's Avatar Senior Member
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    Originally Posted by The_B0G_ Go to original post
    Ok that explains assets and the tie breaker. What about the Knights going up to 31 territories and automatically losing 8 with a starting disadvantage of 33% the next round with no prayer of defending and went down to 18, fighting over the only 2 zones available for 6 hours, then still having a disadvantage the next round as well.

    This faction war is a joke. Samurai went up to 31 and didn't lose as many as the Knights had to, they went from 31 to 23. Smells like BS to me.

    This auto balance needs to be toned way down, it just won the war for Samurai. Enjoy the win the was handed to you Samurai.
    Totally agree. Ridiculous level of see-sawing involved in the Faction War. I have never seen a Faction lose 10+ territories in a single turn before but that happened right after the Knights took 30+ territories. The comeback mechanic is seriously overpowered.

    This is where Ubisoft do indeed manipulate the result, no matter what they say to the contrary. It might not be manipulation with intent, they might not have an intended winner, but its manipulation nonetheless and to such an extent that it turns the entire concept that the result is based on player effort upside down and makes the whole war into a sad farce.
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  3. #23
    The_B0G_'s Avatar Senior Member
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    Originally Posted by Gray360UK Go to original post
    Totally agree. Ridiculous level of see-sawing involved in the Faction War, and this is where Ubisoft do indeed manipulate the result, no matter what they say to the contrary. It might not be manipulation with intent, they might not have an intended winner, but its manipulation to such an extent that it turns the entire concept that the result is based on player effort upside down and makes the whole war into a sad farce.
    Well its obvious the penalties recieved for getting leads were not even or fair between Knights and Samurai, then they pull these new asset numbers out of their a**es and say the others aren't as up to date... last I looked with 90 mins left knights were up .2%, I seen screen shots with us up .4% at the end of the round, where and how did they get a .6% lead on us, thats a full 1% that came out of thin air.
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  4. #24
    I thought nobody cared about faction war. Lmao
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  5. #25
    Originally Posted by The_B0G_ Go to original post
    Well its obvious the penalties recieved for getting leads were not even or fair between Knights and Samurai, then they pull these new asset numbers out of their a**es and say the others aren't as up to date... last I looked with 90 mins left knights were up .2%, I seen screen shots with us up .4% at the end of the round, where and how did they get a .6% lead on us, thats a full 1% that came out of thin air.
    That's the thing, they didn't get 1% over that time, the game was over as soon as we lost a way of winning the round outright, what we saw was the assets for the turn, what they used were assets for the round over fifteen days, the problem was we didn't see the numbers that meant anything.
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  6. #26
    The_B0G_'s Avatar Senior Member
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    Originally Posted by EDG_Avocado Go to original post
    I thought nobody cared about faction war. Lmao
    No one likes being cheated, even if it's a game of X's and O's.
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  7. #27
    The_B0G_'s Avatar Senior Member
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    Originally Posted by CandleInTheDark Go to original post
    That's the thing, they didn't get 1% over that time, the game was over as soon as we lost a way of winning the round outright, what we saw was the assets for the turn, what they used were assets for the round over fifteen days, the problem was we didn't see the numbers that meant anything.
    And if knights didn't get hammered with such a massive penalty when we hit 31 territories it probably wouldnt have even been up to assets who won.

    This has got me very salty.
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  8. #28
    Gray360UK's Avatar Senior Member
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    Originally Posted by EDG_Avocado Go to original post
    I thought nobody cared about faction war. Lmao
    There's not a lot else to care about. People definitely care about Ornaments and Crates, the game has little in the way of unique rewards and customization, Faction War is about the only chance you get at having something others don't have. It's also about the only thing to add any point to there being Factions and War Assets in the first place.

    Regardless, people aren't annoyed because they didn't win, at least, not in every case. So what. Knights didn't win. What people are annoyed about ( and these are not habitual whiners or forum ragers, these are good guys, some of the best posters on here) is the amount of manipulation and misinformation involved in the result. Doesn't matter if it's the Faction War or an Egg and Spoon race, if you feel the result was manipulated and your chances were subject to misinformation, it annoys you.

    The very thought of all the excuses on tomorrows Warriors Den makes me feel so sick I am not even going to watch it (for the first time ever) 'Oh the Samurai were clever and did this smart thing blah blah blah' .... yeah and all the Knights that fought to 31 territories were abducted by aliens and shipped off to Pluto ... tell us another one.
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  9. #29
    Vakris_One's Avatar Senior Member
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    Originally Posted by kweassa1 Go to original post
    1. The Americas and Europe have mostly graduated from nationalism, so they go to a faction that makes them tick.
    2. Asia-Pacific region is still heavily addicted to nationalism
    3. So you can bet almost all Japanese players go to the Samurai, and the Chinese and Koreans also usually go to the samurai since they don't have any representation.
    4. So in an area of the world which has like more than 1/3rd population of the entire world, FH games are predominantly Samurai faction
    5. Chinese, Japanese, Korean players don't sleep. (no, really, they don't)
    6. A round/season usually ends when Asia-Pacific region players are active... and these guys are Samurai.
    What a bunch of generalised nonsense.
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  10. #30
    Why are you all salty tin cans *****ing? U will win 3rd season since the whole faction war is staged and planned out. Plus u didnt loose much since they only gave us 1 ****ing ornament comparing to 12 during first season. Ubinoty I cant wait for your guys response to that
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