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  1. #11
    Originally Posted by UbiInsulin Go to original post
    Thanks for letting us know your thoughts on shoves/bashes leading to low risk guaranteed damage. brashtralas is correct, we need to be careful not to overuse the "git gud" argument. If you have a helpful way for OP to avoid/escape these situations in-game, please feel free to share specific tactics for countering these moves.
    I main raider then warlord the zerker. I'll use warden as example. Zerker is easiest with his dodge light attk. Raider is second easiest with his dodge top light and dodge GB but he seems slower to me so a little tougher. The WL, I dodge when I think I can but the only thing that has really worked is guessing when they'll try to GB and hit with a light.

    I've been playing the game since the open beta, I know the counters and what I can and cannot do with my three heroes.
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  2. #12
    Originally Posted by SerArthur-Dayne Go to original post
    Just to weigh in on it, I do agree it's really sucking the fun from the game. I have a 2.5 k/d and know how to play, but atm I feel the game was honestly 10 fold more fun when revenge wasn't nerfed into the dirt, and when move unblockable spam characters like cent weren't in the game. It's why I don't bother with elimination, where it used to be my favourite game mode.
    Same reason I don't play Dominion anymore. One hero doing it is tough enough let alone against two or three
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  3. #13
    I have to agree that unblockable attacks and bashes/kicks/punches are annoying when they're coming from the outside opponents. It may very well be a contributing factor to an individual putting the game down, so it definitely warrants discussion.
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  4. #14
    all heroes ability are awesome in duel .You can't really argue with what so ever . All heroes have been crafted and rework to be exactly how they are . However in 4v4 or even in rude Brawl some classes break the game

    for example when i play in dominion with my brother i always play the valk and he always play zerk . i always stand aside him and when the enemy attack the Zerk I shield bash and he follow with heavy when the enemy is on his back , the enemy can't not really react to those type of things in a 2v1.
    Its the same thing if a conqueror is part of the 2v1 , a cent , a warlord , a lawbringer or two raiders etc etc ..It was already a big issue and then the Centurion as been pour into the battlefield and it really put a red light on this actual meta.

    The defensive meta is a problem in duel ( i have big hope in the next PTR) . The shield charge/shoulder barge/kick stuns are a major problem in 4v4. It is fun to fight several opponents at the same time but being non-reactable while you being raped is something else.the biggest fun breaker in for honor is being putted in a unreactable sate while others oppenents are heavying you from behing !
    All For honor heroes are fine , but when it come to 4v4 with gears .. The game need some serious tweaks , it is breaking the fun . With gears all class on the battlefield are a bit too powerful you die very quick in 4v4 if you get outnumbered and you get outnumbered very often . no matter what people say like : '' you should never found yourself outnumbered''

    On for honor released we discovered Overwatch .this map brought for honor in a total new dimension and it was not for the best .

    I play everyday(not everyday but still) since closed beta and this is my opinion and it is also why i have stopped playing 4v4 with gears.

    Maybe lowering attack stats , so that way you survive longer . Right now i believe the test option is to raise revenge armor to 70% health . will see
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  5. #15
    There are lots of fun breakers but its the same in every online multiplayer game. Snipers are a pain and unfun in other games but you just deal with it, get mad, dont bash your controller though that gets expensive
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  6. #16
    Alustar.exe's Avatar Banned
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    Is it just me or does the original assassin roster not have any of these tools that the rest of the entire roster has?
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  7. #17
    Well I've been pointing out and warning to devs since launch that in fighting games genre, most games abide by the rules that...

    (a) If an attack is unblockable and fast, it doesn't have any special properties(CC, guaranteed follow-throughs, etc..)
    (b) If an attack is unblockable and has special properties, it's not fast
    (c) if an attack is fast and has special properties, it's not unblockable
    (d) NEVER roll unblockable, fast, special properties into one skill[

    But it seems they've made up their minds to stick with it. * shrugs * -- it sucks, but we'll just have to adapt.

    A good example is the comparison between the Lawb gut-spearing, and the Raider Stampede Charge. Both skills are essentially same. Almost identical in functionality. Both classes can abuse it to hell in 4v4 environments and spam it to push a person away. But the catch is the Lawb's seems to be a lot less threatening -- because it's fast, has special properties, but still can be blocked. Compare it to the Stampede Charge which is fast, has special properties, and UNBLOCKABLE all rolled up into one --- people complaining everywhere.
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  8. #18
    Originally Posted by AKDagriZ Go to original post
    the biggest fun breaker in for honor is being putted in a unreactable sate while others oppenents are heavying you from behing !

    I agree with this so much. Knockdawn should not be in this game at all outside from maybe revange activation. Valk was already a big fun killer, and then they introduced Cent.

    It seems quite clear to me that the only mode devs care about is duel on PC, all the other stuff was left behind at this point, espesially dominion. And as a dominion player on a consol, I was left behind as well.
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  9. #19
    Alustar.exe's Avatar Banned
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    Some kind of diminishing return for it would be nice, example CC would only effect you once ever 30 secs or so after recovering.

    Plus if you are going to enable spamable CC and unblockables a why don't all classes have access to these tools?
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  10. #20
    Originally Posted by xRocketfishx Go to original post
    Go play tekken or mkx then.

    Stop whining about the characters in for honor. If you don't like the play style and move sets there are lots of button smashing fighting game you can play

    Either learn how to counter each warrior or move on and stop the crying

    Anyone who knows anything about fighting games understand that Tekken is not a button mashing game. I have played all the games above you mentioned and Tekken by far, is one of the most technically sound fighting games ever made. The game has only been in the US for a couple months are the servers and connection issues are minimal compared to this piece crap. Each character has around 80 different combination possibilites, that must be one heck of a button masher.
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