🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Don't get me wrong on this, i like the fact that revenge mode was removed from duels, which should have been like this from the beginning. But chip damage is absolutely b.u.l.l.s.h.i.t, not to mention those stamina changes which are nothing else, than a huge Centurion Buff.

    Guess what? - every character who can drain your stamina with his moveset, Centurion and i guess Warlord, will be superior over other characters.

    So basically, keep the stamina of your opponent low and you win every match, there is a huge difference between draining more stamina through a parry and draining stamina with your actual moveset by unblockables and/or charged attacks. So the Centurion as the prime exampel, does not need to parry you, to drain your stamina, it's even worse, he can drain it by parrying AND by his unblockables.

    And since parrying will drain more stamina, and you're not a Centurion or Warlord, nearly everyone will turtle up and wait for a parry to drain your stamina.

    Once in the out of stamina state, blocking and dodging attacks delay your stamina regain and parrying is not possible. I do like the fact, that parrying is not possible without stamina, but the rest is BS - including the chip damage b.u.l.l.s.h.i.t
    I already mentioned what would happen to the conqueror with chip damage, from my standpoint, if i block an incoming attack, i do this to PREVENT damage, not to take it anyways.
    Share this post

  2. #12
    FH still has several times more active players than Street Fighter -- the worlds most competitive fighting game.


    But ok, it's dead. lol
    Share this post

  3. #13
    Then I'll just play centurion. The conq is not built around a bunch long fancy combos, he is meant to work off of timing and reading your opponent, as any conqueror main knows. Work your shield bash mix up, the game was never about combos, it was about mixups and timing in order to throw off your opponent. If I want an overpowered character that just has endless combos I will play the cent, do not make the conqueror like the centurion, thats not what he does.
    Share this post

  4. #14
    me too...so many new people....and they prepare for the rank mode
    Share this post

  5. #15
    I don't think you are right Bud, a lot of people are playing this game
    Share this post

  6. #16
    RatedChaotic's Avatar Banned
    Join Date
    Feb 2016
    Location
    The Couch
    Posts
    1,809
    OOS no parry.......go do a few hundred pushups or do some cherry pickers for awhile and then pick up a sword and try to parry your friend(whos rested) out in the yard and see how it works out for ya. Just my thoughts on the matter.

    Personally I think its too easy to parry. Being able to parry 6+ back to back attacks should not be possible. I welcome this change at the moment. That is until we realize its broken. But I do feel like this will be a double edged sword. It kinds scares me a bit. Since some heroes will benefit and some will not. More balance gone.

    Lets hope the pts does its job.
    Share this post

  7. #17
    UbiNoty's Avatar Community Manager
    Join Date
    Nov 2016
    Posts
    6,712
    We're very thankful to you all for voicing your concerns about the PT changes since it's important for us to hear that and make the proper changes, but also, give it a chance first and try it out to see how it actually feels. That way you can give us much more tangible and actionable feedback that we can work with.

    And as for the forum bots, I'm very sorry - they often come when we're not actively on the forums . (We really try our best and UbiJurassic and I often check up on here at ungodly hours of the night to clear out spam)
    Share this post